public void EnterNewVehicle() { bool isExists = false; string licenseNumber = GarageUI.GetLicenseNumber(); isExists = garage.HaveVehicleInGarage(licenseNumber); if (!isExists) { AddNewVehicle(licenseNumber); } else { GarageUI.MesegeChangeStatus(); } }
public void BlowingWheelsToTheMaximum() { string licenseNumber = GarageUI.GetLicenseNumber(); bool isSucceed = garage.BlowingWheelsToTheMaximum(licenseNumber); if (!isSucceed) { GarageUI.NotHaveVehicleInGarage(); } else { GarageUI.MesegeSucceeded(); } GarageUI.MesegeToContinue(); }
public void ChangeStatus() { string licenseNumber = GarageUI.GetLicenseNumber(); if (licenseNumber != null) { Utils.VehicleStatus status = GarageUI.GetStatus(); garage.ChangeStatus(licenseNumber, status); GarageUI.MesegeSucceeded(); } else { GarageUI.NotHaveVehicleInGarage(); } GarageUI.MesegeToContinue(); }
public void ShowVehicleGarageDetails() { string licenseNumber; List <string> vehicle = new List <string>();; licenseNumber = GarageUI.GetLicenseNumber(); vehicle = garage.GetVehicleGarageDetails(licenseNumber); if (vehicle != null) { GarageUI.PrintVehicleDetails(vehicle); } else { GarageUI.NotHaveVehicleInGarage(); } GarageUI.MesegeToContinue(); }
public void VehicleLoading() { string licenseNumber = GarageUI.GetLicenseNumber(); if (licenseNumber != null) { float addCharging = GarageUI.GetAmountElectric(); try { garage.VehicleLoading(licenseNumber, addCharging); GarageUI.MesegeSucceeded(); } catch (ValueOutOfRangeException) { GarageUI.MesegeError(); } } else { GarageUI.NotHaveVehicleInGarage(); } GarageUI.MesegeToContinue(); }
public void FuelingVehicle() { string licenseNumber = GarageUI.GetLicenseNumber(); if (licenseNumber != null) { Utils.FuelTypes typeFuel = GarageUI.GetTypeFuel(); float addFuel = GarageUI.GetAmountFuel(); try { garage.FuelingVehicle(licenseNumber, typeFuel, addFuel); GarageUI.MesegeSucceeded(); } catch (ValueOutOfRangeException) { GarageUI.MesegeError(); } } else { GarageUI.NotHaveVehicleInGarage(); } GarageUI.MesegeToContinue(); }