public QueuedHandler(IHandle <Message> consumer, string name, bool watchSlowMsg = true, int?slowMsgThresholdMs = null, int threadStopWaitTimeoutMs = 10000) { Ensure.NotNull(consumer, "consumer"); Ensure.NotNull(name, "name"); _consumer = consumer; _name = name; _watchSlowMsg = watchSlowMsg; _slowMsgThreshold = TimeSpan.FromMilliseconds(slowMsgThresholdMs ?? InMemoryBus.DefaultSlowMessageThresholdMs); _threadStopWaitTimeoutMs = threadStopWaitTimeoutMs; _queueMonitor = QueueMonitor.Default; }
public QueuedHandlerPulse(IHandle <Message> consumer, string name, bool watchSlowMsg = true, TimeSpan?slowMsgThreshold = null, TimeSpan?threadStopWaitTimeout = null, string groupName = null) { Ensure.NotNull(consumer, "consumer"); Ensure.NotNull(name, "name"); _consumer = consumer; _watchSlowMsg = watchSlowMsg; _slowMsgThreshold = slowMsgThreshold ?? InMemoryBus.DefaultSlowMessageThreshold; _threadStopWaitTimeout = threadStopWaitTimeout ?? QueuedHandler.DefaultStopWaitTimeout; _queueMonitor = QueueMonitor.Default; _queueStats = new QueueStatsCollector(name, groupName); }
public QueuedHandlerThreadPool(IHandle<Message> consumer, string name, bool watchSlowMsg = true, TimeSpan? slowMsgThreshold = null, TimeSpan? threadStopWaitTimeout = null, string groupName = null) { Ensure.NotNull(consumer, "consumer"); Ensure.NotNull(name, "name"); _consumer = consumer; _watchSlowMsg = watchSlowMsg; _slowMsgThreshold = slowMsgThreshold ?? InMemoryBus.DefaultSlowMessageThreshold; _threadStopWaitTimeout = threadStopWaitTimeout ?? QueuedHandler.DefaultStopWaitTimeout; _queueMonitor = QueueMonitor.Default; _queueStats = new QueueStatsCollector(name, groupName); }