public void AddWorldObjectTest() { Planet planet1 = new Planet(); WorldObject[] worldObjects = {planet1}; World target = new World(worldObjects); WorldObject spaceship1 = new Spaceship(); WorldObject spaceship2 = new Spaceship(); WorldObject projectile = new Projectile(); WorldObject explosion = new Explosion(); WorldObject planet2 = new Planet(); target.AddWorldObject(spaceship1); target.AddWorldObject(spaceship2); target.AddWorldObject(projectile); target.AddWorldObject(explosion); target.AddWorldObject(planet2); Assert.IsTrue((new List<WorldObject>(target.WorldObjects)).Contains(planet1)); Assert.IsTrue((new List<WorldObject>(target.WorldObjects)).Contains(spaceship1)); Assert.IsTrue((new List<WorldObject>(target.WorldObjects)).Contains(spaceship2)); Assert.IsTrue((new List<WorldObject>(target.WorldObjects)).Contains(projectile)); Assert.IsTrue((new List<WorldObject>(target.WorldObjects)).Contains(explosion)); Assert.IsTrue((new List<WorldObject>(target.WorldObjects)).Contains(planet2)); }
public void RemoveWorldObjectTest() { Projectile projectile1 = new Projectile(); Projectile projectile2 = new Projectile(); Spaceship spaceship = new Spaceship(); Planet planet = new Planet(); Explosion explosion = new Explosion(); WorldObject[] worldObjects = { projectile1, projectile2, spaceship, planet, explosion }; World target = new World(worldObjects); target.RemoveWorldObject(projectile1); target.RemoveWorldObject(projectile2); target.RemoveWorldObject(spaceship); target.RemoveWorldObject(explosion); Assert.IsFalse((new List<WorldObject>(target.WorldObjects)).Contains(projectile1)); Assert.IsFalse((new List<WorldObject>(target.WorldObjects)).Contains(projectile2)); Assert.IsFalse((new List<WorldObject>(target.WorldObjects)).Contains(spaceship)); Assert.IsFalse((new List<WorldObject>(target.WorldObjects)).Contains(explosion)); Assert.IsTrue((new List<WorldObject>(target.WorldObjects)).Contains(planet)); }