public static Packet EndDisplayRest(ZoneCharacter character) { Packet packet = new Packet(SH8Type.EndDisplayRest); packet.WriteUShort(character.MapObjectID); character.WriteLook(packet); character.WriteEquipment(packet); character.WriteRefinement(packet); return packet; }
public static void SendCharacterLook(ZoneCharacter character) { using (var packet = new Packet(SH4Type.CharacterLook)) { character.WriteLook(packet); character.Client.SendPacket(packet); } }