public Robot(float baseX, float baseY, float baseZ) { this.baseX = baseX; this.baseY = baseY; this.baseZ = baseZ; ex = baseX * 0.1f; ey = baseY * 0.1f; ez = baseZ * 0.1f; pie1 = new Cubo(ex, ey, ez); matrix = new Matrix4[] { Matrix4.Identity }; }
public Silla(float baseX, float baseY, float baseZ) { this.baseX = baseX; this.baseY = baseY; this.baseZ = baseZ; ex = baseX * 0.1f; ey = baseY * 0.1f; ez = baseZ * 0.1f; pata1 = new Cubo(ex, baseY, ez); pata2 = new Cubo(ex, baseY, ez); pata3 = new Cubo(ex, baseY * 0.4f, ez); pata4 = new Cubo(ex, baseY * 0.4f, ez); barra = new Cubo(baseX, ey, ez); mesa = new Cubo(baseX, ey, baseZ); matrix = new Matrix4[] { Matrix4.Identity }; }