static void Main(string[] args) { Console.BufferHeight = Console.WindowHeight = 25; Console.BufferWidth = Console.WindowWidth = 80; int[,] matrix = new int[20, 40]; Array.Clear(matrix, 0, matrix.Length); List <Aliens> All = new List <Aliens>(); List <Rock> allRocks = new List <Rock>(); string[] lines = System.IO.File.ReadAllLines(@"C:\Users\Ivko_N76\Desktop\DataBase.txt"); foreach (string value in lines) { string[] temp = value.Split(','); All.Add(new Aliens(int.Parse(temp[0]), int.Parse(temp[1]), temp[2])); } string[] lines1 = System.IO.File.ReadAllLines(@"C:\Users\Ivko_N76\Desktop\Rocks.txt"); foreach (string value in lines1) { string[] temp = value.Split(','); allRocks.Add(new Rock(int.Parse(temp[0]), int.Parse(temp[1]))); } //Read From file Hero c = new Hero(10, 15); c.placeInGrid(matrix); Upgrade up = new Upgrade(10, 16); up.PlaceInGrid(matrix); foreach (Aliens value in All) { value.placeInGrid(matrix); } foreach (Rock value in allRocks) { value.placeInGrid(matrix); } int count = 0; Console.WriteLine(printGrid(matrix)); while (count < 20) { int heromove = c.heroMoves; for (int i = 0; i < heromove; i++) { Console.SetCursorPosition(50, 10); Console.WriteLine("Moves:{0}/{1}", i + 1, heromove); ConsoleKeyInfo userInput = Console.ReadKey(); if (userInput.Key == ConsoleKey.LeftArrow && c.y >= 1) { c.Move(0, -1, matrix); up.HeroUpgradePickup(c, matrix); } if (userInput.Key == ConsoleKey.RightArrow && c.y <= Console.BufferWidth - 1) { c.Move(0, 1, matrix); up.HeroUpgradePickup(c, matrix); } if (userInput.Key == ConsoleKey.UpArrow && c.x >= 1) { c.Move(-1, 0, matrix); up.HeroUpgradePickup(c, matrix); } if (userInput.Key == ConsoleKey.DownArrow && c.x < Console.BufferHeight - 1) { c.Move(1, 0, matrix); up.HeroUpgradePickup(c, matrix); } if (userInput.Key == ConsoleKey.Spacebar) { c.Move(0, 0, matrix); } if (userInput.Key == ConsoleKey.Z && matrix[0, 0] == 0) { Aliens newAlien = c.NewAlien(); newAlien.placeInGrid(matrix); All.Add(newAlien); Console.WriteLine(printGrid(matrix)); } } foreach (Aliens value in All) { value.zombieMove(c, matrix); if (value.Lose(c) == 1) { Console.WriteLine(count); return; } } count++; } if (count > 20) { Console.Clear(); Console.WriteLine("You have escape"); } }
public Aliens NewAlien() { Aliens tempAlien = new Aliens(0, 0, "Pesho"); return tempAlien; }
public Aliens NewAlien() { Aliens tempAlien = new Aliens(0, 0, "Pesho"); return(tempAlien); }