/// <summary> /// Handles the agent interaction /// </summary> /// <param name="wh"></param> public AgentHandler(WindowHandler wh) { com = wh.COMMUNICATOR; m = wh.MOUSE; pm = wh.PMOUSE; ran = new Random(); mh = wh.MENU; kb = wh.KEYBOARD; sess = wh.SESSION; }
/// <summary> /// Internal use, the Bot will initialize the script with its input handlers once its loaded into memory /// </summary> /// <param name="bot">The reference to the bot's windowhandler</param> public void initializeInputs(WindowHandler bot) { this.EMouse = bot.MOUSE; this.EPreciseMouse = bot.PMOUSE; this.EMenuHandler = bot.MENU; this.ECommunicator = bot.COMMUNICATOR; this.EOverViewHandler = bot.OVERVIEW; this.EStationHandler = bot.STATION; this.MyShip = bot.SHIP; this.ESession = bot.SESSION; this.ECamera = bot.CAMERA; this.EKeyboard = bot.KEYBOARD; this.ELocalHandler = bot.LOCAL; this.EDrawingArea = bot.DrawingArea; this.ELogger = bot.LOGGER; this.ELogger.ScriptName = name; this.EAgentHandler = bot.AGENT; ERandom = new Random(); }