public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.assetType = lookup.Lookup(param1) as AssetTypeModule; this.assetType.Read(param1, lookup); this.uid = param1.ReadInt(); this.uid = param1.Shift(this.uid, 3); }
public AssetRemoveCommand(AssetTypeModule param1 = null, int param2 = 0) { if (param1 == null) { this.assetType = new AssetTypeModule(); } else { this.assetType = param1; } this.uid = param2; }
public AssetInfoCommand(int param1 = 0, AssetTypeModule param2 = null, int param3 = 0, int param4 = 0, int param5 = 0, int param6 = 0, bool param7 = false, int param8 = 0, int param9 = 0) { this.assetId = param1; if (param2 == null) { this.type = new AssetTypeModule(); } else { this.type = param2; } this.designId = param3; this.expansionStage = param4; this.hitpoints = param5; this.maxHitpoints = param6; this.shielded = param7; this.shieldEnergy = param8; this.maxShieldEnergy = param9; }
public void Read(IDataInput param1, ICommandLookup lookup) { param1.ReadShort(); this.shieldEnergy = param1.ReadInt(); this.shieldEnergy = param1.Shift(this.shieldEnergy, 16); this.shielded = param1.ReadBoolean(); this.hitpoints = param1.ReadInt(); this.hitpoints = param1.Shift(this.hitpoints, 7); this.maxHitpoints = param1.ReadInt(); this.maxHitpoints = param1.Shift(this.maxHitpoints, 15); this.assetId = param1.ReadInt(); this.assetId = param1.Shift(this.assetId, 8); this.maxShieldEnergy = param1.ReadInt(); this.maxShieldEnergy = param1.Shift(this.maxShieldEnergy, 5); this.type = lookup.Lookup(param1) as AssetTypeModule; this.type.Read(param1, lookup); this.designId = param1.ReadInt(); this.designId = param1.Shift(this.designId, 22); this.expansionStage = param1.ReadInt(); this.expansionStage = param1.Shift(this.expansionStage, 15); }
public AssetCreateCommand(AssetTypeModule param1 = null, string param2 = "", int param3 = 0, string param4 = "", int param5 = 0, int param6 = 0, int param7 = 0, int param8 = 0, int param9 = 0, int param10 = 0, bool param11 = false, bool param12 = false, bool param13 = false, bool param14 = false, ClanRelationModule param15 = null, List <VisualModifierCommand> param16 = null) { if (param1 == null) { this.type = new AssetTypeModule(); } else { this.type = param1; } this.userName = param2; this.factionId = param3; this.clanTag = param4; this.assetId = param5; this.designId = param6; this.expansionStage = param7; this.posX = param8; this.posY = param9; this.clanId = param10; this.invisible = param11; this.visibleOnWarnRadar = param12; this.detectedByWarnRadar = param13; this.showBubble = param14; if (param15 == null) { this.clanRelation = new ClanRelationModule(); } else { this.clanRelation = param15; } if (param16 == null) { this.modifier = new List <VisualModifierCommand>(); } else { this.modifier = param16; } }
public void Read(IDataInput param1, ICommandLookup lookup) { this.expansionStage = param1.ReadInt(); this.expansionStage = param1.Shift(this.expansionStage, 18); this.clanTag = param1.ReadUTF(); param1.ReadShort(); this.type = lookup.Lookup(param1) as AssetTypeModule; this.type.Read(param1, lookup); this.factionId = param1.ReadInt(); this.factionId = param1.Shift(this.factionId, 14); this.posY = param1.ReadInt(); this.posY = param1.Shift(this.posY, 17); this.clanRelation = lookup.Lookup(param1) as ClanRelationModule; this.clanRelation.Read(param1, lookup); this.detectedByWarnRadar = param1.ReadBoolean(); this.modifier.Clear(); for (int i = param1.ReadInt(); i > 0; i--) { var tmp_0 = lookup.Lookup(param1) as VisualModifierCommand; tmp_0.Read(param1, lookup); this.modifier.Add(tmp_0); } this.assetId = param1.ReadInt(); this.assetId = param1.Shift(this.assetId, 11); this.invisible = param1.ReadBoolean(); param1.ReadShort(); this.showBubble = param1.ReadBoolean(); this.clanId = param1.ReadInt(); this.clanId = param1.Shift(this.clanId, 26); this.userName = param1.ReadUTF(); this.designId = param1.ReadInt(); this.designId = param1.Shift(this.designId, 18); this.posX = param1.ReadInt(); this.posX = param1.Shift(this.posX, 9); this.visibleOnWarnRadar = param1.ReadBoolean(); }