public IAsset Load(string name, string path, Dictionary<string, string> parameters, ContentManager manager) { var engine = XACTAudio.AudioController.Engine; var soundBank = new SoundBank() { Name = name, InnerSoundBank = new Microsoft.Xna.Framework.Audio.SoundBank(engine, manager.RootDirectory + @"\" + path) }; XACTAudio.AudioController.AddSoundBank(soundBank); return soundBank; }
public void RemoveSoundBank(SoundBank bank) { SoundBanks.Remove(bank.Name); }
public void AddSoundBank(SoundBank bank) { SoundBanks.Add(bank.Name, bank); }