private static void DecimalArrayProcessing() { ArrayLength(); decimal[] decimalArr = new decimal[length]; for (int i = 0; i < decimalArr.Length; i++) { decimalArr[i] = Convert.ToDecimal(Math.Round(SingleRandom.Next(-100000, 100000) + SingleRandom.NextDouble(), 7)); } ConsolePrintArray(decimalArr); decimal decimalSum = decimalArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {decimalSum.ToString()}"); }
private static void ShortArrayProcessing() { ArrayLength(); short[] shortArr = new short[length]; for (int i = 0; i < shortArr.Length; i++) { shortArr[i] = Convert.ToInt16(SingleRandom.Next(-1000, 1001)); } ConsolePrintArray(shortArr); short shortSum = shortArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {shortSum.ToString()}"); }
private static void SbyteArrayProcessing() { ArrayLength(); sbyte[] sbyteArr = new sbyte[length]; for (int i = 0; i < sbyteArr.Length; i++) { sbyteArr[i] = Convert.ToSByte(SingleRandom.Next(-10, 11)); } ConsolePrintArray(sbyteArr); sbyte sumSbyte = sbyteArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {sumSbyte.ToString()}"); }
private static void UshortArrayProcessing() { ArrayLength(); ushort[] ushortArr = new ushort[length]; for (int i = 0; i < ushortArr.Length; i++) { ushortArr[i] = Convert.ToUInt16(SingleRandom.Next(0, 1001)); } ConsolePrintArray(ushortArr); ushort ushortSum = ushortArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {ushortSum.ToString()}"); }
private static void IntArrayProcessing() { ArrayLength(); int[] intArr = new int[length]; for (int i = 0; i < intArr.Length; i++) { intArr[i] = SingleRandom.Next(-1000000, 1000000); } ConsolePrintArray(intArr); int intSum = intArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {intSum.ToString()}"); }
private static void LongArrayProcessing() { ArrayLength(); long[] longArr = new long[length]; for (int i = 0; i < longArr.Length; i++) { longArr[i] = Convert.ToInt64(SingleRandom.Next(-10000000, 10000000)); } ConsolePrintArray(longArr); long longSum = longArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {longSum.ToString()}"); }
private static void UlongArrayProcessing() { ArrayLength(); ulong[] ulongArr = new ulong[length]; for (int i = 0; i < ulongArr.Length; i++) { ulongArr[i] = Convert.ToUInt64(SingleRandom.Next(0, 10000000)); } ConsolePrintArray(ulongArr); ulong ulongSum = ulongArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {ulongSum.ToString()}"); }
private static void FloatArrayProcessing() { ArrayLength(); float[] floatArr = new float[length]; for (int i = 0; i < floatArr.Length; i++) { floatArr[i] = Convert.ToSingle(Math.Round(SingleRandom.Next(-1000, 1000) + SingleRandom.NextDouble(), 3)); } ConsolePrintArray(floatArr); float floatSum = floatArr.ArraySum(); Console.WriteLine($"Sum of elements in array: {floatSum.ToString()}"); }