コード例 #1
0
ファイル: ZlibStream.cs プロジェクト: tangyiyong/EpLibrary.cs
        /// <summary>
        ///   Uncompress a ZLIB-compressed byte array into a byte array.
        /// </summary>
        ///
        /// <seealso cref="ZlibStream.CompressBuffer(byte[])"/>
        /// <seealso cref="ZlibStream.UncompressString(byte[])"/>
        ///
        /// <param name="compressed">
        ///   A buffer containing ZLIB-compressed data.
        /// </param>
        ///
        /// <returns>The data in uncompressed form</returns>
        public static byte[] UncompressBuffer(byte[] compressed)
        {
            using (var input = new MemoryStream(compressed))
            {
                Stream decompressor =
                    new ZlibStream( input, CompressionMode.Decompress );

                return ZlibBaseStream.UncompressBuffer(compressed, decompressor);
            }
        }
コード例 #2
0
ファイル: ZlibStream.cs プロジェクト: tangyiyong/EpLibrary.cs
        /// <summary>
        ///   Compress a byte array into a new byte array using ZLIB.
        /// </summary>
        ///
        /// <remarks>
        ///   Uncompress it with <see cref="ZlibStream.UncompressBuffer(byte[])"/>.
        /// </remarks>
        ///
        /// <seealso cref="ZlibStream.CompressString(string)"/>
        /// <seealso cref="ZlibStream.UncompressBuffer(byte[])"/>
        ///
        /// <param name="b">
        /// A buffer to compress.
        /// </param>
        ///
        /// <returns>The data in compressed form</returns>
        public static byte[] CompressBuffer(byte[] b)
        {
            using (var ms = new MemoryStream())
            {
                Stream compressor =
                    new ZlibStream( ms, CompressionMode.Compress, CompressionLevel.BestCompression );

                ZlibBaseStream.CompressBuffer(b, compressor);
                return ms.ToArray();
            }
        }