public bool StatisticGreater(string stat_name, string level) { Enums.Event stat_type = (Enums.Event)Enum.Parse(typeof(Enums.Event), stat_name); CJVariable statistic = this.GetStatistic(stat_type); if (statistic == null) { return(false); } CJVariable.TYPE variableType = statistic.GetVariableType(); if (variableType != CJVariable.TYPE.Int) { if (variableType == CJVariable.TYPE.Float) { float num = 0f; if (float.TryParse(level, out num)) { return(statistic.FValue > num); } } } else { int num2 = 0; if (int.TryParse(level, out num2)) { return(statistic.IValue > num2); } } return(false); }
public void Save() { CJVariable cjvariable = null; for (int i = 0; i < 18; i++) { Enums.Event key = (Enums.Event)i; if (this.m_Stats.TryGetValue((int)key, out cjvariable)) { switch (cjvariable.GetVariableType()) { case CJVariable.TYPE.String: SaveGame.SaveVal("Stat" + key.ToString(), cjvariable.SValue); break; case CJVariable.TYPE.Int: SaveGame.SaveVal("Stat" + key.ToString(), cjvariable.IValue); break; case CJVariable.TYPE.Float: SaveGame.SaveVal("Stat" + key.ToString(), cjvariable.FValue); break; case CJVariable.TYPE.Bool: SaveGame.SaveVal("Stat" + key.ToString(), cjvariable.BValue); break; } } } }
public void Load() { this.Reset(); int ivalue = 0; float fvalue = 0f; string empty = string.Empty; bool bvalue = false; for (int i = 0; i < 18; i++) { Enums.Event stat_type = (Enums.Event)i; CJVariable statistic = this.GetStatistic(stat_type); if (statistic != null) { if (SaveGame.LoadVal("Stat" + stat_type.ToString(), out fvalue, false)) { statistic.FValue = fvalue; } else if (SaveGame.LoadVal("Stat" + stat_type.ToString(), out ivalue, false)) { statistic.IValue = ivalue; } else if (SaveGame.LoadVal("Stat" + stat_type.ToString(), out empty, false)) { statistic.SValue = empty; } else if (SaveGame.LoadVal("Stat" + stat_type.ToString(), out bvalue, false)) { statistic.BValue = bvalue; } } } this.m_PrevDayCheck = MainLevel.Instance.m_TODSky.Cycle.Day; }
public CJVariable GetStatistic(Enums.Event stat_type) { CJVariable cjvariable = null; this.m_Stats.TryGetValue((int)stat_type, out cjvariable); DebugUtils.Assert(cjvariable != null, true); return(cjvariable); }
private void Setup() { this.m_Content.text = string.Empty; for (int i = 0; i < 18; i++) { Enums.Event stat_type = (Enums.Event)i; CJVariable statistic = StatsManager.Get().GetStatistic(stat_type); Text content = this.m_Content; content.text = content.text + stat_type.ToString() + ": "; CJVariable.TYPE variableType = statistic.GetVariableType(); if (variableType == CJVariable.TYPE.Unknown) { Text content2 = this.m_Content; content2.text += "-\n"; } else { switch (variableType) { case CJVariable.TYPE.String: { Text content3 = this.m_Content; content3.text += statistic.SValue; break; } case CJVariable.TYPE.Int: { Text content4 = this.m_Content; content4.text += statistic.IValue.ToString(); break; } case CJVariable.TYPE.Float: { Text content5 = this.m_Content; content5.text += statistic.FValue.ToString("F1"); break; } case CJVariable.TYPE.Bool: { Text content6 = this.m_Content; content6.text += statistic.BValue.ToString(); break; } } Text content7 = this.m_Content; content7.text += "\n"; } } }
public void OnEvent(Enums.Event event_type, int val, int data, int data2) { if (event_type == Enums.Event.Sleep) { for (int i = 0; i < this.m_AllTasks.Count; i++) { PlannerTask plannerTask = this.m_AllTasks[i]; if (this.m_PlannedTasks.Contains(plannerTask)) { if (plannerTask.OnSleep(data2 > 0, true)) { this.m_AllTasks[i].m_Fullfiled = true; } } else { plannerTask.OnSleep(data2 > 0, false); } } } }
public void OnEvent(Enums.Event event_type, string val, int data) { CJVariable statistic = this.GetStatistic(event_type); statistic.SValue = val; }
public void OnEvent(Enums.Event event_type, int val, int data, int data2) { CJVariable statistic = this.GetStatistic(event_type); statistic.IValue += val; }
public void OnEvent(Enums.Event event_type, int val, int data) { if (event_type == Enums.Event.Build) { for (int i = 0; i < this.m_AllTasks.Count; i++) { PlannerTask plannerTask = this.m_AllTasks[i]; if (this.m_PlannedTasks.Contains(plannerTask)) { if (plannerTask.OnBuild((ItemID)data, true)) { this.m_AllTasks[i].m_Fullfiled = true; } } else { plannerTask.OnBuild((ItemID)data, false); } } return; } if (event_type == Enums.Event.Eat) { for (int j = 0; j < this.m_AllTasks.Count; j++) { PlannerTask plannerTask2 = this.m_AllTasks[j]; if (this.m_PlannedTasks.Contains(plannerTask2)) { if (plannerTask2.OnEat((ItemID)data, true)) { this.m_AllTasks[j].m_Fullfiled = true; } } else { plannerTask2.OnEat((ItemID)data, false); } } return; } if (event_type == Enums.Event.IgniteFire) { for (int k = 0; k < this.m_AllTasks.Count; k++) { PlannerTask plannerTask3 = this.m_AllTasks[k]; if (this.m_PlannedTasks.Contains(plannerTask3)) { if (plannerTask3.OnMakeFire(true)) { this.m_AllTasks[k].m_Fullfiled = true; } } else { plannerTask3.OnMakeFire(false); } } return; } if (event_type == Enums.Event.HealWound) { for (int l = 0; l < this.m_AllTasks.Count; l++) { PlannerTask plannerTask4 = this.m_AllTasks[l]; if (this.m_PlannedTasks.Contains(plannerTask4)) { if (plannerTask4.OnHealWound(true)) { this.m_AllTasks[l].m_Fullfiled = true; } } else { plannerTask4.OnHealWound(false); } } } }
public void OnEvent(Enums.Event event_type, bool val, int data) { }
public void OnEvent(Enums.Event event_type, string val, int data) { }
public void OnEvent(Enums.Event event_type, float val, int data) { }
public void OnEvent(Enums.Event event_type, string val, int data) { this.GetStatistic(event_type).SValue = val; }
public void OnEvent(Enums.Event event_type, bool val, int data) { this.GetStatistic(event_type).BValue = val; }
public void OnEvent(Enums.Event event_type, int val, int data, int data2) { this.GetStatistic(event_type).IValue += val; }
public void OnEvent(Enums.Event event_type, float val, int data) { this.GetStatistic(event_type).FValue += val; }