/// <summary> /// Reads a 32-bit floating point number from the message. /// </summary> public float ReadSingle() { SingleToUIntUnion singleToUIntUnion = new SingleToUIntUnion(); singleToUIntUnion.UIntValue = this.ReadUInt32(); return(singleToUIntUnion.SingleValue); }
/// <summary> /// Writes a 32-bit floating point number to the message. /// </summary> public void Write(float value) { SingleToUIntUnion singleToUIntUnion = new SingleToUIntUnion() { SingleValue = value, }; this.Write(singleToUIntUnion.UIntValue); }