public SessionManager(ILogger logger, IOperationContextHelper operationContextHelper, GameSessions gameSessions, IUserDataAccessService userDataAccessService) { _logger = logger; _operationContextHelper = operationContextHelper; _gameSessions = gameSessions; _userDataAccessService = userDataAccessService; }
public AdminManager(IOperationContextHelper operationContextHelper , GameSessions gameSessions , IPerformanceHelper performanceHelper , IUserDataAccessService userDataAccessService , SystemInfo systemInfo) { _gameSessions = gameSessions; _performanceHelper = performanceHelper; _userDataAccessService = userDataAccessService; _systemInfo = systemInfo; _operationContextHelper = operationContextHelper; }
public GameManager(ILogger logger, IOperationContextHelper operationContextHelper, GameSessions gameSessions , IMapperFactory mapperFactory ) { _logger = logger; _operationContextHelper = operationContextHelper; _gameSessions = gameSessions; _mapperFactory = mapperFactory; _gameDataContractMapper = _mapperFactory.Build <IGame, GameData>(); _countersContractMapper = _mapperFactory.Build <GameCash, Cash>(); _fundsDriverContractMapper = _mapperFactory.Build <Item, Common.Contract.Items.Item>(); _manualStepResultMapper = _mapperFactory.Build <ManualStepResult, Contract.GameManager.ManualStepResult>(); }
public SimpleUserManager(ILogger logger, IUserDataAccessService userDataAccess, IHashHelper hashHelper, GameSessions gameSessions) { _logger = logger; _userDataAccess = userDataAccess; _hashHelper = hashHelper; _gameSessions = gameSessions; }