//public virtual Vector2 Bounds { get; set; } public override void ParseXml(XmlParser xp, string path) { base.ParseXml(xp, path); string rootnode = path + "->" + Name; Color = xp.GetColor(rootnode + "->Color", Color); Alpha = xp.GetFloat(rootnode + "->Alpha", Alpha); Scale = xp.GetVector2(rootnode + "->Scale", Scale); Layer = xp.GetFloat(rootnode + "->Layer", Layer); if (xp.CheckElement(rootnode + "->Flip")) { string s = xp.GetString(rootnode + "->Flip", "None"); switch (s) { case "None": Flip = SpriteEffects.None; break; case "FlipH": Flip = SpriteEffects.FlipHorizontally; break; case "FlipV": Flip = SpriteEffects.FlipVertically; break; } } }
public override void ParseXml(XmlParser xp, string path) { base.ParseXml(xp, path); string rootnode = path + "->" + Name; Drag = xp.GetFloat(rootnode + "->Drag", Drag); AngularVelocity = xp.GetFloat(rootnode + "->AngularVelocity", AngularVelocity); Velocity = xp.GetVector2(rootnode + "->Velocity", Velocity); Acceleration = xp.GetVector2(rootnode + "->Acceleration", Acceleration); }
public override void ParseXml(XmlParser xp, string path) { base.ParseXml(xp, path); string rootnode = path + "->" + Name + "->"; Position = xp.GetVector2(rootnode + "Position", Vector2.Zero); Angle = xp.GetFloat(rootnode + "Angle", 0); }
public override void ParseXml(XmlParser xp, string path) { base.ParseXml(xp, path); string rootnode = path + "->" + Name; _rapidfire = xp.GetFloat(rootnode + "->RapidfireMilliseconds", 0); }
public override void ParseXml(XmlParser xp, string path) { base.ParseXml(xp, path); string rootnode = path + "->" + Name + "->"; SoundEffect = LoadSound(xp.GetString(rootnode + "SoundEffect", "SoundNotSet")).CreateInstance(); Volume = xp.GetFloat(rootnode + "Volume", 1); Pan = xp.GetFloat(rootnode + "Pan", 0); Pitch = xp.GetFloat(rootnode + "Pitch", 0); Loop = xp.GetBool(rootnode + "Loop", false); }