public Actor(PortraitPackage myPackage, Emotion myEmotion, int mySlot,Vector2[] myActorPositions, Boolean myIsSpeaker) { actorPositions = myActorPositions; portraitPackage = myPackage; emotion = myEmotion; isSpeaker = myIsSpeaker; slot = mySlot; position = actorPositions[slot]; //if (mySlot == 0) //{ // slot = ChatSlot.Left; //} //else if(mySlot == 1) //{ // slot = ChatSlot.LeftCenter; //} //else if (mySlot == 2) //{ // slot = ChatSlot.RightCenter; //} //else //{ // slot = ChatSlot.Right; //} }
public void SetPortraitPackage(PortraitPackage myPackage) { portraitPackage = myPackage; }