public ClientTradePlayerCommandsEventArgs(TradePlayerCommandsInfo i) { info = i; }
public static TradePlayerCommandsInfo RecvTradePlayerCommands(Packet p) { p.Skip(2); byte error = p.ReadByte(); int player1 = p.ReadInt(); TradePlayerCommandsInfo i = new TradePlayerCommandsInfo { Error = (TradePlayerCommands)error, CharacterID = player1 }; return i; }