public void SendSummonerEmote(SDK.League.SummonerEmoteSlot slot) { Game.SendSummonerEmote((EnsoulSharp.SummonerEmoteSlot)slot); }
public void SendMasteryBadge() { Game.SendMasteryBadge(); }
public void SendPing(SDK.League.PingCategory category, Vector2 target) { Game.SendPing((EnsoulSharp.PingCategory)category, target); }
public void SendPing(SDK.League.PingCategory category, IGameObject target) { Game.SendPing((EnsoulSharp.PingCategory)category, EnsoulSharp.ObjectManager.GetUnitByNetworkId <GameObject>(target.Id)); }
public void SendEmote(Emote emote) => Game.SendEmote((EmoteId)emote);
public void Print(string text) => Game.Print(text);
public void Say(string text) => Game.Say(text, false);