private async void OnBootstrap() { try { if (ObjectManager.LocalHero == null) { throw new Exception("Local Hero is null"); } var sw = Stopwatch.StartNew(); Log.Debug("===================================================="); Log.Debug($">> Ensage.SDK Bootstrap started"); Log.Debug("===================================================="); Game.UnhandledException += this.OnUnhandledException; Log.Debug($">> Building Context for LocalHero"); this.Context = new EnsageServiceContext(ObjectManager.LocalHero); await Task.Delay(200); this.Default = this.Context.Container; this.Default.RegisterValue(this); await Task.Delay(200); Log.Debug($">> Initializing Services"); IoC.Initialize(this.BuildUp, this.GetInstance, this.GetAllInstances); await Task.Delay(200); Log.Debug($">> Searching Plugins"); await this.DiscoverPlugins(); await Task.Delay(200); Log.Debug($">> Activating Plugins"); await this.ActivatePluginsTask(); sw.Stop(); Log.Debug("===================================================="); Log.Debug($">> Bootstrap completed in {sw.Elapsed}"); Log.Debug("===================================================="); ContainerFactory.Loader.AssemblyLoad += this.OnAssemblyLoad; } catch (ReflectionTypeLoadException e) { foreach (var exception in e.LoaderExceptions) { Log.Fatal(exception); } } catch (Exception e) { Log.Fatal(e); } }
private void OnBootstrap() { try { if (ObjectManager.LocalHero == null) { throw new Exception("Local Hero is null"); } var sw = Stopwatch.StartNew(); Log.Debug("===================================================="); Log.Debug($">> Ensage.SDK Bootstrap started"); Log.Debug("===================================================="); Game.UnhandledException += this.OnUnhandledException; Log.Debug($">> Building Context for LocalHero"); this.Context = new EnsageServiceContext(ObjectManager.LocalHero); this.Default = this.Context.Container; this.Default.RegisterValue(this); Log.Debug($">> Building Logger"); // TODO: setup new logging server // this.CreateLogger(); Log.Debug($">> Initializing Services"); IoC.Initialize(this.BuildUp, this.GetInstance, this.GetAllInstances); Log.Debug($">> Searching for Plugins"); this.DiscoverPlugins(); UpdateManager.BeginInvoke(this.ActivatePlugins, 250); sw.Stop(); Log.Debug("===================================================="); Log.Debug($">> Bootstrap completed in {sw.Elapsed}"); Log.Debug("===================================================="); } catch (ReflectionTypeLoadException e) { foreach (var exception in e.LoaderExceptions) { Log.Fatal(exception); } } catch (Exception e) { Log.Fatal(e); } }
private void OnLoad() { if (ObjectManager.LocalHero == null) { return; } UpdateManager.Unsubscribe(this.OnLoad); try { var sw = Stopwatch.StartNew(); Log.Debug("===================================================="); Log.Debug($">> Ensage.SDK Bootstrap started"); Log.Debug("===================================================="); Log.Debug($">> Building Menu"); this.Config = new SDKConfig(); Log.Debug($">> Building Context for LocalHero"); this.Context = new EnsageServiceContext(ObjectManager.LocalHero); this.Default = this.Context.Container; this.Default.RegisterValue(this); Log.Debug($">> Initializing Services"); IoC.Initialize(this.BuildUp, this.GetInstance, this.GetAllInstances); Log.Debug($">> Searching for Plugins"); this.DiscoverPlugins(); UpdateManager.BeginInvoke(this.ActivatePlugins, 250); sw.Stop(); Log.Debug("===================================================="); Log.Debug($">> Bootstrap completed in {sw.Elapsed}"); Log.Debug("===================================================="); } catch (ReflectionTypeLoadException e) { foreach (var exception in e.LoaderExceptions) { Log.Error(exception); } } catch (Exception e) { Log.Error(e); } }