public static void MarkEntriesDirty() { if (!entriesDirty && Preferences.Enabled && Preferences.IsButtonEnabled(warnings)) { entriesDirty = true; } }
static LogEntry() { try { logEntriesType = ReflectionHelper.FindClass("UnityEditorInternal.LogEntries"); logEntryType = ReflectionHelper.FindClass("UnityEditorInternal.LogEntry"); if (logEntriesType == null) { logEntriesType = ReflectionHelper.FindClass("UnityEditor.LogEntries"); } if (logEntryType == null) { logEntryType = ReflectionHelper.FindClass("UnityEditor.LogEntry"); } ReloadReferences(); } catch (Exception e) { Debug.LogException(e); Preferences.ForceDisableButton(new Icons.Warnings()); } Application.logMessageReceivedThreaded += (logString, stackTrace, type) => needLogReload = true; EditorApplication.update += () => { if (needLogReload && Preferences.IsButtonEnabled(new Icons.Warnings()) && Preferences.Enabled) { ReloadReferences(); needLogReload = false; } }; }
static LogEntry() { try { var logEntriesType = typeof(Editor).Assembly.GetType("UnityEditorInternal.LogEntries", false); var logEntryType = typeof(Editor).Assembly.GetType("UnityEditorInternal.LogEntry", false); if (logEntriesType == null) { logEntriesType = typeof(Editor).Assembly.GetType("UnityEditor.LogEntries", false); } if (logEntryType == null) { logEntryType = typeof(Editor).Assembly.GetType("UnityEditor.LogEntry", false); } getEntryMethod = logEntriesType.GetMethod("GetEntryInternal", ReflectionHelper.FullBinding); startMethod = logEntriesType.GetMethod("StartGettingEntries", ReflectionHelper.FullBinding); endMethod = logEntriesType.GetMethod("EndGettingEntries", ReflectionHelper.FullBinding); logEntryConstructor = logEntryType.GetConstructor(new Type[0]); logEntryFields = new Dictionary <string, FieldInfo>(); foreach (var field in logEntryType.GetFields()) { logEntryFields.Add(field.Name, field); } ReloadReferences(); } catch (Exception e) { Debug.LogException(e); Preferences.ForceDisableButton(new Icons.Warnings()); } #if UNITY_5 || UNITY_2017 Application.logMessageReceivedThreaded += (logString, stackTrace, type) => needLogReload = true; #else needLogReload = true; #endif EditorApplication.update += () => { if (needLogReload && Preferences.IsButtonEnabled(new Icons.Warnings()) && Preferences.Enabled) { ReloadReferences(); #if UNITY_5 || UNITY_2017 needLogReload = false; #endif } }; }