public bool GetSRVDesc(UInt32 index, ref CTextureBindInfo info) { unsafe { fixed(CTextureBindInfo *p = &info) { return(SDK_IShaderDesc_GetSRVDesc(CoreObject, index, p)); } } }
public UInt32 FindTextureIndexPS(Graphics.CGfxMaterialInstance mtl, string name) { CTextureBindInfo desc = new CTextureBindInfo(); if (FindTextureBindInfo(mtl, name, ref desc) == false) { return(UInt32.MaxValue); } return(desc.PSBindPoint); }
public bool GetTextureBindDesc(UInt32 index, ref CTextureBindInfo desc) { unsafe { fixed(CTextureBindInfo *p = &desc) { return((bool)SDK_IShaderProgram_GetSRBindDesc(CoreObject, index, p)); } } }
public bool FindTextureBindInfo(Graphics.CGfxMaterialInstance mtl, string name, ref CTextureBindInfo desc) { if (mtl != null) { //name = Graphics.CGfxMaterialManager.GetValidShaderVarName(name, mtl.Material.GetHash64().ToString()); name = Graphics.CGfxMaterialManager.GetValidShaderVarName(name, mtl.Material.Hash64String); } var index = SDK_IShaderProgram_GetTextureBindSlotIndex(CoreObject, name); if ((int)index < 0) { return(false); } GetTextureBindDesc(index, ref desc); return(true); }