コード例 #1
0
 public void CreateShaderPrograms(Action callback)
 {
     _colorShaderProgram   = new ColorShaderProgram(_vColorShaderName, _fColorShaderName);
     _textureShaderProgram = new TextureShaderProgram(_vTextureShaderName, _fTextureShaderName);
     _spriteShaderProgram  = new SpriteShaderProgram(_vTextureShaderName, _fTextureShaderName);
     callback();
 }
コード例 #2
0
 public SpriteRenderable(string textureName) : base(textureName)
 {
     _spriteShaderProgram = DefaultResources.Instance.SpriteShaderProgram;
 }