public FlagToolGUI(EditorGUI theInterface) : base(theInterface) { string[] x; x = new string[3]; x[0] = "On"; x[1] = "Off"; x[2] = "Ignore"; string[] y; y = new string[3]; y[0] = "On"; y[1] = "Off"; y[2] = "Ignore"; tagBox = new TextArea(theInterface); tagBox.text = "x"; actionBox = new TextArea(theInterface); actionBox.text = "x"; tagLabel = new Label(theInterface, "Tag: "); actionLabel = new Label(theInterface, "Action: "); solid = new GUI.RadioButtonContainer(theInterface, x, 2); opacity = new GUI.RadioButtonContainer(theInterface, y, 2); textBoxes = new ListContainer(theInterface, Orientation.VERTICAL); labels = new ListContainer(theInterface, Orientation.VERTICAL); solid.forcedLocation = Vector2.Zero; opacity.forcedLocation = new Vector2(100, 0); Add(solid); Add(opacity); textBoxes.Add(actionBox); textBoxes.Add(tagBox); Add(textBoxes); textBoxes.forcedLocation = new Vector2(200, 0); labels.Add(actionLabel); labels.Add(tagLabel); Add(labels); labels.forcedLocation = new Vector2(275, 0); tagBox.bgColor = Color.White; actionBox.bgColor = Color.White; this.forcedSize = new Vector2(300, 200); solid.forcedSize = new Vector2(100, 200); opacity.forcedSize = new Vector2(100, 200); tagBox.forcedSize = new Vector2(50, 20); actionBox.forcedSize = new Vector2(50, 20); }
public Label coords; // Coordinates of the current tile public OptionToolGUI(EditorGUI theInterface) : base(theInterface) { orientation = Orientation.VERTICAL; holdThis = new ListContainer[2]; holdThis[0] = new ListContainer(theInterface); holdThis[1] = new ListContainer(theInterface); coords = new Label(theInterface); coords.forcedLocation = new Vector2(200, 0); solid = new GUI.CheckBoxContainer(theInterface, "Solidity Marker", true); solid.children[0].clickEvent += (lol) => { (theInterface.tileEngine as Editor).solid = !(theInterface.tileEngine as Editor).solid; }; opaque = new GUI.CheckBoxContainer(theInterface, "Opaque Marker", true); opaque.children[0].clickEvent += (lol) => { (theInterface.tileEngine as Editor).opaque = !(theInterface.tileEngine as Editor).opaque; }; grid = new GUI.CheckBoxContainer(theInterface, "Grid", true); grid.children[0].clickEvent += (lol) => { (theInterface.tileEngine as Editor).grid = !(theInterface.tileEngine as Editor).grid; }; Add(solid); Add(opaque); Add(grid); Add(coords); }
public NewToolGUI(EditorGUI theInterface) : base(theInterface) { orientation = Orientation.VERTICAL; holdThis = new ListContainer[2]; holdThis[0] = new ListContainer(theInterface); holdThis[1] = new ListContainer(theInterface); newMap = new Button(theInterface, " New "); newMap.margin = 2; newMap.clickEvent += (lol) => { guiComponent.tileEngine.world.file.free(); guiComponent.tileEngine.world.file = new MapFile(new FileStream("../../../../../Game/GameContent/Maps/" + name.text + ".map", FileMode.Create)); ((guiComponent.tileEngine as Editor).saveTool.gui as SaveToolGUI).name.text = name.text; guiComponent.tileEngine.world.file.tiles = new MapFile.TileData[1, int.Parse(width.text), int.Parse(height.text)]; guiComponent.tileEngine.world.file.tileSetNames = new string[1]; guiComponent.tileEngine.world.file.tileSetNames[0] = "Tiles"; guiComponent.tileEngine.world.file.soundSetName = "000_Lucy"; guiComponent.tileEngine.world.file.worldObjects = new List <MapFile.WorldObjectData>(); for (int i = 0; i < int.Parse(width.text); i++) { for (int j = 0; j < int.Parse(height.text); j++) { guiComponent.tileEngine.world.file.tiles[0, i, j] = new MapFile.TileData(); guiComponent.tileEngine.world.file.tiles[0, i, j].tileSetIndex = 0; guiComponent.tileEngine.world.file.tiles[0, i, j].tileIndex = 16; } } guiComponent.tileEngine.world.file.name = name.text; guiComponent.tileEngine.world.initTiles(); guiComponent.tileEngine.world.initActors(); guiComponent.tileEngine.world.sortActors(); guiComponent.tileEngine.world.addActor(guiComponent.tileEngine.world.actorFactory.createActor(-1, new Vector2(16, 16))); (guiComponent.tileEngine.world as EditorWorld).player = guiComponent.tileEngine.world.actors.First.Value as Acting.EmptyActor; }; name = new TextArea(theInterface); name.bgColor = Color.AntiqueWhite; name.forcedSize = new Vector2(120, 15); width = new TextArea(theInterface); width.bgColor = Color.AntiqueWhite; width.forcedSize = new Vector2(40, 15); width.marginL = 2; height = new TextArea(theInterface); height.bgColor = Color.AntiqueWhite; height.forcedSize = new Vector2(40, 15); height.marginL = 2; wLabel = new Label(theInterface, "Width"); wLabel.marginL = 2; hLabel = new Label(theInterface, "Height"); hLabel.marginL = 2; holdThis[0].Add(name); holdThis[0].Add(newMap); holdThis[1].Add(width); holdThis[1].Add(wLabel); holdThis[1].Add(height); holdThis[1].Add(hLabel); Add(holdThis[0]); Add(holdThis[1]); }