public Item.Wood DestroyTree(Map map) { Bitmap = null; map.reFill(X, Y, Width, Height); if (Name[1] == '1') { map.MakeObjectRightHere(X, Y + 52, "p1", map, true); } else if (Name[1] == '3') { map.MakeObjectRightHere(X, Y + 68, "p2", map, true); } else if (Name[1] == '2') { map.MakeObjectRightHere(X, Y + 52, "p3", map, true); } else if (Name[1] == '4') { map.MakeObjectRightHere(X, Y + 68, "p4", map, true); } int numOfWood = Weight / 2; Item.Wood wood = new Item.Wood(numOfWood); return(wood); }
public FishingRod(int number) : base(number) { Name = "Wędka"; NamePlural = "Wędki"; Item.Wood Wood = new Item.Wood(2); ItemsNeededForCraft.Add(Wood); }
public Bucket(int number) : base(number) { Name = "Wiadro"; NamePlural = "Wiadra"; Item.Wood Wood = new Item.Wood(4); ItemsNeededForCraft.Add(Wood); _hasWater = false; }
public Item.Wood DestroyStump(Map map) { Bitmap = null; map.reFill(X, Y, Width, Height); int numOfWood = Weight / 2; Item.Wood wood = new Item.Wood(numOfWood); return(wood); }
public Shovel(int number) : base(number) { Name = "Łopata"; NamePlural = "Łopaty"; Item.Wood Wood = new Item.Wood(3); Item.Stone Stone = new Item.Stone(2); ItemsNeededForCraft.Add(Wood); ItemsNeededForCraft.Add(Stone); }