public WebScreen(WebScreenManager webScreenManager) { ScreenManager = webScreenManager; WebLayouts = new List <WebLayout>(); Element = (HTMLDivElement)Document.CreateElement("div"); }
public override void Init(IRenderer renderer) { Renderer = (WebRenderer)renderer; ScreenManager = new WebScreenManager(Renderer, this); Game.ScreenManager = ScreenManager; Game.Renderer = Renderer; Game.InitScreens(); /* SocketManager = new WebSocketManager(); * Game.InitSocketManager(SocketManager);*/ }