public TPTextEntrySlot(Vector2 p, int id) { color = colors[id]; for (int i = 0; i < 3; i++) { strings[i] = new TPString("", color); } strings[0].RenderColor.A = 100; strings[0].Position = new Vector2(p.X, p.Y - 20); strings[1].Position = new Vector2(p.X, p.Y); strings[2].Position = new Vector2(p.X, p.Y + 20); strings[2].RenderColor.A = 100; Alive = false; }
/// <summary> /// Append function. TPString version. /// </summary> /// <param name="inChar"></param> public void Append(TPString inTPString) { m_CurrentString.Append(inTPString.ToString()); }