コード例 #1
0
        /// <summary>
        /// Create a definition.
        /// </summary>
        /// <returns>A new defintion.</returns>
        public SimSubSceneDefinition createDefinition(SimSceneDefinition scene)
        {
            SimSubSceneDefinition definition = new SimSubSceneDefinition(name);

            definition.setScene(scene);
            foreach (SimElementManager manager in simElements.Values)
            {
                definition.addBinding(scene.getSimElementManagerDefinition(manager.getName()));
            }
            return(definition);
        }
コード例 #2
0
ファイル: SimScene.cs プロジェクト: AnomalousMedical/Engine
        /// <summary>
        /// Create a definition.
        /// </summary>
        /// <returns>A new SimSceneDefinition.</returns>
        public SimSceneDefinition createDefinition()
        {
            SimSceneDefinition definition = new SimSceneDefinition();

            foreach (SimElementManager manager in simElementManagers)
            {
                definition.addSimElementManagerDefinition(manager.createDefinition());
            }
            foreach (SimSubScene subScene in simSubScenes.Values)
            {
                definition.addSimSubSceneDefinition(subScene.createDefinition(definition));
            }
            if (defaultScene != null)
            {
                definition.DefaultSubScene = defaultScene.Name;
            }

            return(definition);
        }
コード例 #3
0
 /// <summary>
 /// Set the scene that this definition belongs to. This should only be
 /// called by SimSceneDefiniton.
 /// </summary>
 /// <param name="scene"></param>
 internal void setScene(SimSceneDefinition scene)
 {
     this.scene = scene;
 }