public ZombieCharacter(Game game, Vector3 translation, Color color) : this(game) { this.Color = color; this.Translation = translation; this.bodyGraphics = new OrientedCircle(game, translation, this.Color, this.Radius); this.viewTriangleGraphics = new OrientedTriangle(game, GeometryHelper.GetViewTriangle(Vector3.Zero, Settings.DefaultOrientationVector, this.ViewDistance, this.ViewAngle)); this.smellingGraphics = new Circle(game, translation, Color.Gray, this.SmellingRadius); }
public HumanCharacter(Game game, Vector3 translation) : this(game) { this.Translation = translation; this.bodyGraphics = new OrientedCircle(game, translation, this.Color, this.Radius); }