public override void Awake() { faceDirectionComponent = Owner.GetComponent <FaceDirectionComponent> (); controller = Owner.GetComponent <Enemy.Monster> (); }
public override void Awake() { eventHandler = Owner.transform.Find("ActionAnimator").GetComponent <MonsterAnimationEventHandler> (); faceDirectionComponent = Owner.GetComponent <FaceDirectionComponent> (); controller = Owner.GetComponent <Enemy.Monster> (); }