コード例 #1
0
ファイル: GameMain.cs プロジェクト: timdetering/Endogine
        public GameMain()
        {
            Instance = this;

            string path = AppSettings.Instance.GetPath("Media") + "SpaceInv";
            AppSettings.Instance.AddPath("Media", path);
            PicRef.ScanDirectory(path);

            this.m_clrOffwhite = System.Drawing.Color.FromArgb(214,181,140);

            this.m_interfaceSprites = new ArrayList();

            this.m_score = new Score();

            this.m_livesLeft = new LivesLeft();

            Sprite sp = new Sprite();
            sp.SetGraphics("Screen");
            sp.LocZ = 500;
            sp.Ink = RasterOps.ROPs.AddPin;
            this.m_interfaceSprites.Add(sp);

            this.AddColorizers();

            this.m_covers = new ArrayList();
            Cover cover;
            for (int nCoverNum = 0; nCoverNum < 4; nCoverNum++)
            {
                cover = new Cover();
                cover.Loc = new EPointF(170 + 90 + (nCoverNum-1)*90,369);
                this.m_covers.Add(cover);
            }

            ERectangleF rctPlayArea = ERectangleF.FromLTRB(155,20,550,400); //new ERectangleF(145,10,350,200); //155 550
            this.m_invadersGrid = new InvadersGrid();

            //ERectangleF rctPlayerConstraints = rctPlayArea+ERectangleF.FromLTRB(-10,0,-55,0);
            this.m_player = new Player();
        }
コード例 #2
0
ファイル: Main.cs プロジェクト: timdetering/Endogine
 private void miGifAnim_Click(object sender, System.EventArgs e)
 {
     if (m_spDragGif == null)
     {
         m_spDragGif = new DragSprite();
         m_spDragGif.SetGraphics("416");
         m_spDragGif.Ink = RasterOps.ROPs.D3DTest1;
         m_spDragGif.LocZ = 5;
         m_spDragGif.Loc = new EPointF(300, 300);
     }
     else
     {
         m_spDragGif.Dispose();
         m_spDragGif = null;
     }
 }
コード例 #3
0
ファイル: Main.cs プロジェクト: timdetering/Endogine
 private void miDonut_Click(object sender, System.EventArgs e)
 {
     if (m_spDonut == null)
     {
         m_spDonut = new Bouncer();
         m_spDonut.SetGraphics("donut");
         m_spDonut.TextureFilter = Sprite.TextureFilters.High;
         m_spDonut.Scaling = new EPointF(4, 4);
         m_spDonut.Ink = RasterOps.ROPs.D3DTest2;
         m_spDonut.LocZ = 1;
     }
     else
     {
         m_spDonut.Dispose();
         m_spDonut = null;
     }
 }