protected virtual void FireEvent(SoundEventArgs se) { if (SoundEvent != null) { SoundEvent(this, se); } // if (this._autoDispose) //TODO:? // this.Dispose(); }
protected virtual void FireEvent(SoundEventArgs se) { if (SoundEvent != null) SoundEvent(this, se); // if (this._autoDispose) //TODO:? // this.Dispose(); }