コード例 #1
0
        /// <summary>
        /// Checks which square a user has selected.
        /// </summary>
        /// <param name="player">The player who makes the selection.</param>
        /// <param name="point">The location of the player's cursor.</param>
        /// <param name="rect">The rectangle the user is hovering over.</param>
        public void CheckSelect(Player player, Point point, Rectangle rect)
        {
            // Iterate through each button...
            foreach (Rectangle button in buttons)
            {
                int index = (int)button.Tag;

                // Determine which button matches the one passed in...
                if (!selectedButtons.Contains(index))
                {
                    if (button == rect)
                    {
                        if (IsOver(button, point))
                        {
                            // If it's available, select that colour for the current player.
                            bool canBeChosen = true;

                            foreach(Player p in players)
                            {
                                if (p.PlayerColour == button.Fill)
                                {
                                    canBeChosen = false;
                                }
                            }

                            if (canBeChosen)
                            {
                                ButtonSelected(button, player);
                                player.PlayerColour = button.Fill;

                                if (player.Name == "player1")
                                {
                                    playerOneArea.Background = button.Fill;
                                }
                                else
                                {
                                    playerTwoArea.Background = button.Fill;
                                }
                            }
                        }
                    }
                }
            }
        }
コード例 #2
0
        /// <summary>
        /// Marks a button as having been selected by the given player.
        /// </summary>
        /// <param name="button">The button to highlight.</param>
        /// <param name="player">The player who selected it.</param>
        private void ButtonSelected(Rectangle button, Player player)
        {
            foreach (Rectangle rect in buttons)
            {
                if (rect.Fill == player.PlayerColour)
                {
                    ButtonNormal(rect);
                    break;
                }
            }

            button.Stroke = Brushes.BlanchedAlmond;
            button.StrokeThickness = 10;

        }
コード例 #3
0
        /// <summary>
        /// Resets the users for the ColourPicker.
        /// </summary>
        /// <param name="playerToRemove"></param>
        private void ResetUser(Player playerToRemove)
        {
            foreach (Rectangle button in buttons)
            {
                if (button.Fill == playerToRemove.PlayerColour)
                {
                    ButtonNormal(button);
                    break;
                }
            }

            if (playerToRemove.Name == "player1")
            {
                //clear out any specifics
            }
            else if (playerToRemove.Name == "player2")
            {
                //clear out any specifics for that player
            }
        }