コード例 #1
0
        static bool showSimpleContext(GUIPresenter presenter, int selectedLabel = 0)
        {
            GUIDialogMenu dlg = (GUIDialogMenu)GUIWindowManager.GetWindow((int)GUIWindow.Window.WINDOW_DIALOG_MENU);
            if (dlg != null)
            {
                dlg.Reset();
                dlg.SetHeading(MP1Utils.Options.ReadOption(o => o.PluginDisplayName));

                dlg.Add(new GUIListItem(Translator.Instance.switchview));
                dlg.Add(new GUIListItem(Translator.Instance.runimport));
                dlg.Add(new GUIListItem(Translator.Instance.options));
                dlg.SelectedLabel = selectedLabel;
                dlg.DoModal(Plugin.WINDOW_ID);
                selectedLabel = dlg.SelectedLabel;
                switch (dlg.SelectedId)
                {
                    case 1:
                        presenter.SwitchView();
                        break;
                    case 2:
                        presenter.RestartImporter();
                        break;
                    case 3:
                        if (ShowSettingsDialog())
                            presenter.ReloadOptions();
                        showSimpleContext(presenter, selectedLabel);
                        break;
                }
            }
            return false;
        }
コード例 #2
0
        public static bool ShowGameDialog(Game game, GUIPresenter presenter, int selectedLabel = 0)
        {
            if (game == null)
                return false;

            GUIDialogMenu dlg = (GUIDialogMenu)GUIWindowManager.GetWindow((int)GUIWindow.Window.WINDOW_DIALOG_MENU);
            if (dlg != null)
            {
                int windowID = Plugin.WINDOW_ID;
                dlg.Reset();
                dlg.SetHeading(MP1Utils.Options.ReadOption(o => o.PluginDisplayName));

                GUIListItem playItem = new GUIListItem("Play");
                dlg.Add(playItem);

                GUIListItem profileItem = new GUIListItem(Translator.Instance.profile)
                    {
                        Label2 = game.CurrentProfile != null ? game.CurrentProfile.Title : ""
                    };
                dlg.Add(profileItem);

                GUIListItem favouriteItem = new GUIListItem(Translator.Instance.favourite)
                    {
                        Label2 = game.Favourite.ToString()
                    };
                dlg.Add(favouriteItem);

                GUIListItem gradeItem = new GUIListItem(Translator.Instance.grade)
                    {
                        Label2 = game.Grade.ToString()
                    };
                dlg.Add(gradeItem);

                GUIListItem discItem = new GUIListItem(Translator.Instance.disc);
                if (game.Discs.Count > 1)
                {
                    discItem.Label2 = game.CurrentDisc != null ? game.CurrentDisc.Number.ToString() : "";
                    dlg.Add(discItem);
                }

                GUIListItem goodmergeItem = new GUIListItem(Translator.Instance.goodmerge);
                if (game.IsGoodmerge)
                {
                    goodmergeItem.Label2 = string.IsNullOrEmpty(game.CurrentDisc.LaunchFile) ? "" : game.CurrentDisc.LaunchFile.Replace(game.CurrentDisc.Filename, "").Trim();
                    dlg.Add(goodmergeItem);
                }

                GUIListItem viewItem = new GUIListItem(Translator.Instance.switchview);
                dlg.Add(viewItem);
                GUIListItem importItem = new GUIListItem(Translator.Instance.retrieveonlineinfo);
                dlg.Add(importItem);
                GUIListItem runImportItem = new GUIListItem(Translator.Instance.runimport);
                dlg.Add(runImportItem);
                GUIListItem settingsItem = new GUIListItem(Translator.Instance.options);
                dlg.Add(settingsItem);

                dlg.SelectedLabel = selectedLabel;
                dlg.DoModal(windowID);
                selectedLabel = dlg.SelectedLabel;
                int id = dlg.SelectedId;

                bool result = false;
                bool reload = true;

                if (id < 1)
                    return false;

                if (id == playItem.ItemId)
                {
                    presenter.LaunchGame(game);
                    reload = false;
                }
                else if (id == profileItem.ItemId)
                {
                    if (game.EmulatorProfiles.Count > 0)
                    {
                        EmulatorProfile currentProfile = game.CurrentProfile;
                        if (showProfileDialog(ref currentProfile, game.EmulatorProfiles, windowID))
                        {
                            game.CurrentProfile = currentProfile;
                            game.SaveGamePlayInfo();
                            result = true;
                        }
                    }
                }
                else if (id == favouriteItem.ItemId)
                {
                    bool favourite = game.Favourite;
                    if (ShowBoolDialog(ref favourite, windowID))
                    {
                        game.Favourite = favourite;
                        game.SaveGamePlayInfo();
                        result = true;
                    }
                }
                else if (id == gradeItem.ItemId)
                {
                    int grade = game.Grade;
                    if (showGradeDialog(ref grade, windowID))
                    {
                        game.Grade = grade;
                        game.SaveGamePlayInfo();
                        result = true;
                    }
                }
                else if (id == discItem.ItemId)
                {
                    if (game.Discs.Count > 0)
                    {
                        GameDisc disc = game.CurrentDisc;
                        if (showDiscSelect(ref disc, game.Discs, windowID))
                        {
                            game.CurrentDisc = disc;
                            game.SaveGamePlayInfo();
                            result = true;
                        }
                    }
                }
                else if (id == goodmergeItem.ItemId)
                {
                    List<string> games;
                    if (game.CurrentDisc.GoodmergeFiles != null)
                    {
                        games = game.CurrentDisc.GoodmergeFiles;
                    }
                    else
                    {
                        games = SharpCompressExtractor.ViewFiles(game.CurrentDisc.Path);
                        game.CurrentDisc.GoodmergeFiles = games;
                    }

                    if (games != null)
                    {
                        int selectedGoodmergeIndex = GoodmergeHandler.GetFileIndex(game.CurrentDisc.LaunchFile, games, game.CurrentProfile.GetGoodmergeTags());
                        string launchFile = selectedGoodmergeIndex > -1 ? games[selectedGoodmergeIndex] : null;
                        if (ShowGoodmergeSelect(ref launchFile, games, game.CurrentDisc.Filename, windowID))
                        {
                            game.CurrentDisc.LaunchFile = launchFile;
                            game.CurrentDisc.Commit();
                            result = true;
                        }
                    }
                }
                else if (id == viewItem.ItemId)
                {
                    presenter.SwitchView();
                    reload = false;
                }
                else if (id == importItem.ItemId)
                {
                    presenter.AddToImporter(game);
                    reload = false;
                }
                else if (id == runImportItem.ItemId)
                {
                    presenter.RestartImporter();
                    reload = false;
                }
                else if (id == settingsItem.ItemId)
                {
                    if (ShowSettingsDialog())
                    {
                        presenter.ReloadOptions();
                        result = true;
                    }
                }

                if (reload)
                    result = ShowGameDialog(game, presenter, selectedLabel) || result;
                return result;
            }

            return false;
        }