private void MEmulatorManager_ConfigutationChanged(LoadedConfigChangedArgs args) { mConfigFileName = args.FileName; mLoadedEmulators = args.LoadedEmulators; mLoadedPaths = args.LoadedPaths; mConfigIsDirty = args.ConfigIsDirty; mConfigFilePath = args.FilePath; processConfig(); }
private void onLoadedConfigChanged() { LoadedConfigChangedArgs args = new LoadedConfigChangedArgs(mLoadedConfig); if(ConfigutationChanged != null) { ConfigutationChanged(args); } }