public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Salt); writer.WriteUShort((ushort) Key.Length); foreach (var entry in Key) { writer.WriteByte(entry); } }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteUTF(Id); writer.WriteSByte(State); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(GuestId); writer.WriteInt(HostId); writer.WriteUTF(Name); GuestLook.Serialize(writer); writer.WriteSByte(Breed); writer.WriteBoolean(Sex); writer.WriteShort(Status.TypeId); Status.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteUTF(OwnerName); writer.WriteByte(Level); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteShort(TitleId); writer.WriteUTF(TitleParam); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Name); writer.WriteShort(WorldX); writer.WriteShort(WorldY); writer.WriteUTF(Sterilizator); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(ObjectPrice); writer.WriteUTF(BuyCriterion); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(RecruterId); writer.WriteUTF(RecruterName); GuildInfo.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Name); writer.WriteBoolean(Session); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(PlayerId); writer.WriteUTF(PlayerName); writer.WriteSByte(Breed); writer.WriteBoolean(Sex); writer.WriteShort(Level); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(FilenameHash); writer.WriteSByte(Type); writer.WriteUTF(Value); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Suggestion); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(PlayerId); writer.WriteUTF(PlayerName); writer.WriteSByte(Breed); writer.WriteBoolean(Sex); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(HouseId); writer.WriteShort(ModelId); writer.WriteInt(OwnerId); writer.WriteUTF(OwnerName); writer.WriteShort(WorldX); writer.WriteShort(WorldY); writer.WriteUInt(Price); writer.WriteBoolean(IsLocked); }
public override void Serialize(BigEndianWriter writer) { writer.WriteShort(ServerId); writer.WriteUTF(Address); writer.WriteUShort(Port); writer.WriteBoolean(CanCreateNewCharacter); writer.WriteUTF(Ticket); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(CharacterId); writer.WriteUTF(SecretAnswerHash); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(PlayerId); writer.WriteUTF(PlayerName); writer.WriteSByte(AlignmentSide); writer.WriteSByte(Breed); writer.WriteBoolean(Sex); writer.WriteBoolean(IsInWorkshop); writer.WriteShort(WorldX); writer.WriteShort(WorldY); writer.WriteInt(MapId); writer.WriteShort(SubAreaId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(PartyType); writer.WriteSByte(MaxParticipants); writer.WriteInt(FromId); writer.WriteUTF(FromName); writer.WriteInt(ToId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Ticket); writer.WriteInt(AccountId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Lang); writer.WriteUTF(Ticket); }
public override void Serialize(BigEndianWriter writer) { byte flag1 = 0; flag1 = BooleanByteWrapper.SetFlag(flag1, 0, Success); flag1 = BooleanByteWrapper.SetFlag(flag1, 1, Session); writer.WriteByte(flag1); writer.WriteUTF(Name); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Content); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Name); writer.WriteDouble(MountId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(SenderId); writer.WriteUTF(SenderName); writer.WriteInt(SenderAccountId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteUTF(ForcedAccountLogin); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteUTF(Value); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(GuildName); GuildEmblem.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Uid); writer.WriteSByte(Failure); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(Name); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(CollectorName); writer.WriteShort(WorldX); writer.WriteShort(WorldY); writer.WriteInt(MapId); writer.WriteShort(SubAreaId); writer.WriteUTF(UserName); writer.WriteDouble(Experience); writer.WriteUShort((ushort) ObjectsInfos.Length); foreach (var entry in ObjectsInfos) { entry.Serialize(writer); } }