コード例 #1
0
        public void Init(IModApi modAPI)
        {
            ModApi = modAPI;

            ModApi.Log("EmpyrionScripting Mod started: IModApi");
            try
            {
                SetupHandlebarsComponent();

                SaveGameModPath = Path.Combine(ModApi.Application?.GetPathFor(AppFolder.SaveGame), "Mods", EmpyrionConfiguration.ModName);
                ModApi.Application.GameEntered += Application_GameEntered;

                LoadConfiguration();
                SaveGamesScripts = new SaveGamesScripts(modAPI)
                {
                    SaveGameModPath = SaveGameModPath
                };
                SaveGamesScripts.ReadSaveGamesScripts();

                TaskTools.Log = ModApi.LogError;
                StaticCsCompiler.CsCompiler.Log = Log;

                CsCompiler = new CsCompiler.CsCompiler(SaveGameModPath);
                CsCompiler.ConfigurationChanged += CsCompiler_ConfigurationChanged;

                ModApi.Application.OnPlayfieldLoaded    += Application_OnPlayfieldLoaded;
                ModApi.Application.OnPlayfieldUnloading += Application_OnPlayfieldUnloading;

                StopScriptsEvent += (S, E) =>
                {
                    PlayfieldData?.Values.ForEach(P =>
                    {
                        ModApi.Log($"StopScriptsEvent: ({P.PlayfieldName}) {(P.PauseScripts ? "always stopped" : "scripts running")}");
                        P.PauseScripts = true;
                    });
                };

                StartAllScriptsForPlayfieldServer();
            }
            catch (Exception error)
            {
                ModApi.LogError($"EmpyrionScripting Mod init finish: {error}");
            }

            ModApi.Log("EmpyrionScripting Mod init finish");
        }
コード例 #2
0
        public void Init(IModApi modAPI)
        {
            ModApi = modAPI;

            ModApi.Log("EmpyrionScripting Mod started: IModApi");
            try
            {
                SetupHandlebarsComponent();

                Localization    = new Localization(ModApi.Application?.GetPathFor(AppFolder.Content));
                ItemInfos       = new ItemInfos(ModApi.Application?.GetPathFor(AppFolder.Content), Localization);
                SaveGameModPath = Path.Combine(ModApi.Application?.GetPathFor(AppFolder.SaveGame), "Mods", EmpyrionConfiguration.ModName);

                LoadConfiguration();
                SaveGamesScripts = new SaveGamesScripts(modAPI)
                {
                    SaveGameModPath = SaveGameModPath
                };
                SaveGamesScripts.ReadSaveGamesScripts();

                TaskTools.Log = ModApi.LogError;

                ModApi.Application.OnPlayfieldLoaded   += Application_OnPlayfieldLoaded;
                ModApi.Application.OnPlayfieldUnloaded += Application_OnPlayfieldUnloaded;

                StopScriptsEvent += (S, E) =>
                {
                    ModApi.Log($"StopScriptsEvent: {(PauseScripts ? "always stopped" : "scripts running")}");
                    PauseScripts = true;
                };

                StartAllScriptsForPlayfieldServer();
            }
            catch (Exception error)
            {
                ModApi.LogError($"EmpyrionScripting Mod init finish: {error}");
            }

            ModApi.Log("EmpyrionScripting Mod init finish");
        }