public DebuggerProxy(VectorOfVectorOfRect v) { _v = v; }
/// <summary> /// Push multiple values from the other vector into this vector /// </summary> /// <param name="other">The other vector, from which the values will be pushed to the current vector</param> public void Push(VectorOfVectorOfRect other) { VectorOfVectorOfRectPushVector(_ptr, other); }