/// <summary> /// Create a new Friendship object. /// </summary> /// <param name="friendshipID">Initial value of the FriendshipID property.</param> /// <param name="clientID">Initial value of the ClientID property.</param> /// <param name="friendID">Initial value of the FriendID property.</param> /// <param name="status">Initial value of the Status property.</param> public static Friendship CreateFriendship(global::System.Int32 friendshipID, global::System.Int32 clientID, global::System.Int32 friendID, global::System.Boolean status) { Friendship friendship = new Friendship(); friendship.FriendshipID = friendshipID; friendship.ClientID = clientID; friendship.FriendID = friendID; friendship.Status = status; return friendship; }
/// <summary> /// Deprecated Method for adding a new object to the Friendships EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToFriendships(Friendship friendship) { base.AddObject("Friendships", friendship); }