コード例 #1
0
ファイル: Played.cs プロジェクト: gep13/Emby.WindowsPhone
        private static void SetData(Played played)
        {
            if (played == null)
            {
                return;
            }

            if (played.Data == null)
            {
                return;
            }

            UserItemDataDto userData = null;
            if (played.Data is BaseItemDto)
            {
                var item = played.Data as BaseItemDto;
                var type = item.Type;
                if (type != "Season" && type != "Series" && type != "BoxSet" && item.MediaType != "Video" && item.Type != "MusicAlbum" && item.Type != "MusicArtist")
                {
                    if (played._unwatchedGrid != null && played._theEllipse != null && played._watchedPath != null)
                    {
                        played._unwatchedGrid.Visibility = item.UserData != null && item.UserData.UnplayedItemCount.HasValue && item.UserData.UnplayedItemCount.Value > 0 ? Visibility.Visible : Visibility.Collapsed;
                        played._theEllipse.Visibility = played._unwatchedGrid.Visibility;

                        if (item.UserData != null)
                        {
                            played._watchedPath.Visibility = item.UserData.Played ? Visibility.Visible : Visibility.Collapsed;
                        }
                        else
                        {
                            played._watchedPath.Visibility = Visibility.Collapsed;
                        }
                    }
                    return;
                }

                if (item.MediaType == null || item.MediaType != "Video")
                {
                    if (played._unwatchedGrid != null && played._watchedPath != null && played._theEllipse != null)
                    {
                        played._unwatchedGrid.Visibility = item.UserData != null && item.UserData.UnplayedItemCount.HasValue && item.UserData.UnplayedItemCount.Value > 0
                            ? Visibility.Visible
                            : Visibility.Collapsed;

                        played._watchedPath.Visibility = item.UserData != null && item.UserData.Played
                            ? Visibility.Visible
                            : Visibility.Collapsed;

                        played._theEllipse.Visibility = (played._unwatchedGrid.Visibility == Visibility.Visible
                                                         || played._watchedPath.Visibility == Visibility.Visible)
                            ? Visibility.Visible
                            : Visibility.Collapsed;
                    }

                    return;
                }
                userData = item.UserData;
            }

            if (played._unwatchedGrid != null && played._theEllipse != null)
            {
                played._unwatchedGrid.Visibility = Visibility.Collapsed;
                played._theEllipse.Visibility = Visibility.Collapsed;
            }

            if (played._watchedPath != null && played._theEllipse != null && userData != null)
            {
                played._watchedPath.Visibility = userData.Played ? Visibility.Visible : Visibility.Collapsed;
                played._theEllipse.Visibility = played._watchedPath.Visibility;
            }
        }
コード例 #2
0
        private static void SetData(Played played)
        {
            if (played == null)
            {
                return;
            }

            if (played.Data == null)
            {
                return;
            }

            UserItemDataDto userData = null;

            if (played.Data is BaseItemDto)
            {
                var item = played.Data as BaseItemDto;
                var type = item.Type;
                if (type != "Season" && type != "Series" && type != "BoxSet" && item.MediaType != "Video" && item.Type != "MusicAlbum" && item.Type != "MusicArtist")
                {
                    if (played._unwatchedGrid != null && played._theEllipse != null && played._watchedPath != null)
                    {
                        played._unwatchedGrid.Visibility = item.UserData != null && item.UserData.UnplayedItemCount.HasValue && item.UserData.UnplayedItemCount.Value > 0 ? Visibility.Visible : Visibility.Collapsed;
                        played._theEllipse.Visibility    = played._unwatchedGrid.Visibility;

                        if (item.UserData != null)
                        {
                            played._watchedPath.Visibility = item.UserData.Played ? Visibility.Visible : Visibility.Collapsed;
                        }
                        else
                        {
                            played._watchedPath.Visibility = Visibility.Collapsed;
                        }
                    }
                    return;
                }

                if (item.MediaType == null || item.MediaType != "Video")
                {
                    if (played._unwatchedGrid != null && played._watchedPath != null && played._theEllipse != null)
                    {
                        played._unwatchedGrid.Visibility = item.UserData != null && item.UserData.UnplayedItemCount.HasValue && item.UserData.UnplayedItemCount.Value > 0
                            ? Visibility.Visible
                            : Visibility.Collapsed;

                        played._watchedPath.Visibility = item.UserData != null && item.UserData.Played
                            ? Visibility.Visible
                            : Visibility.Collapsed;

                        played._theEllipse.Visibility = (played._unwatchedGrid.Visibility == Visibility.Visible ||
                                                         played._watchedPath.Visibility == Visibility.Visible)
                            ? Visibility.Visible
                            : Visibility.Collapsed;
                    }

                    return;
                }
                userData = item.UserData;
            }

            if (played._unwatchedGrid != null && played._theEllipse != null)
            {
                played._unwatchedGrid.Visibility = Visibility.Collapsed;
                played._theEllipse.Visibility    = Visibility.Collapsed;
            }

            if (played._watchedPath != null && played._theEllipse != null && userData != null)
            {
                played._watchedPath.Visibility = userData.Played ? Visibility.Visible : Visibility.Collapsed;
                played._theEllipse.Visibility  = played._watchedPath.Visibility;
            }
        }