/// <summary> /// Instancia e inicializa os arquivos de audio. /// </summary> public static void Initialize() { SoundManager = new EngineSoundManager(); Sound = new List <EngineSound>(); Player = new List <EngineMusic>(); Player.Add(new EngineMusic("Lineage 2 Ertheia - The Epic Tales of Aden.mp3", "Ertheia")); Player.Add(new EngineMusic("scene_1.wav", "Scene")); //Carrega os arquivos. Sound.Add(new EngineSound(Configuration.GamePath + @"\Data\Sound\0.wav")); Sound.Add(new EngineSound(Configuration.GamePath + @"\Data\Sound\1.wav")); }
public SoundCompleteCallback(EngineSoundManager manager, SourceVoice voice) { Manager = manager; Voice = voice; }