/// <summary> /// Método do botão 2, mouse up. (CANCEL) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void Button_2_MouseUp(object sender, EngineEventArgs e) { EngineMultimedia.Play(EngineSoundEnum.Click); TextBox.CursorEnabled = false; Visible = false; }
/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void Button_MouseUp(object sender, EngineEventArgs e) { if (Enabled == false) { return; } EngineMultimedia.Play(EngineSoundEnum.Click); Visible = false; if (Common.Configuration.Disconnected) { Environment.Exit(0); } }
/// <summary> /// Método do botão 1, mouse up. (OK) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void Button_1_MouseUp(object sender, EngineEventArgs e) { EngineMultimedia.Play(EngineSoundEnum.Click); //delete if (InputBoxAction == EngineInputBoxAction.Delete) { if (TextBox.Text.CompareTo("deletar") == 0) { WorldPacket.DeleteCharacter((byte)WindowCharacter.SelectedIndex); Hide(); } else { TextBox.Text = string.Empty; } } }
/// <summary> /// Método textbox mouse up. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void Textbox_MouseUp(object sender, EngineEventArgs e) { TextBox.CursorEnabled = true; }
/// <summary> /// Invoca o evento mouse move. /// </summary> /// <param name="_event"></param> protected virtual void OnMouseLeave(EngineEventArgs args) { MouseLeave?.Invoke(this, args); }
/// <summary> /// Invoca o evento mouse down. /// </summary> /// <param name="_event"></param> protected virtual void OnMouseDown(EngineEventArgs args) { MouseDown?.Invoke(this, args); }