コード例 #1
0
        internal static void Initialize()
        {
            Menu = MainMenu.AddMenu("Core", "Core");

            #region Ticks

            var tickSlider = Menu.Add("TicksPerSecond", new Slider("Ticks Per Second", 25, 1, 75));
            tickSlider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs args) { Game.TicksPerSecond = args.NewValue; };
            Game.TicksPerSecond       = tickSlider.CurrentValue;
            Menu.AddLabel("         Recommended value: 25.");
            Menu.AddLabel("Note: Ticks per second means how often the Game.OnTick event should be fired.");
            Menu.AddLabel("This means this option is not a humanizer, just a performance option.");
            Menu.AddLabel("Example: 25 t/s means Game.OnTick is being fired 25 times per second.");
            Menu.AddLabel("Higher values mean more load each second, which could reduce FPS slightly.");

            #endregion Ticks

            Gapcloser.AddMenu();

            #region Hacks

            var hacksMenu = Menu.AddSubMenu("Hacks");

            var ingameChat = hacksMenu.Add("IngameChat", new CheckBox("Enable InGame Chat", Hacks.IngameChat));
            ingameChat.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { Hacks.IngameChat = args.NewValue; };
            Hacks.IngameChat          = ingameChat.CurrentValue;

            var antiAfk = hacksMenu.Add("AntiAFK", new CheckBox("Enable Anti AFK", Hacks.AntiAFK));
            antiAfk.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { Hacks.AntiAFK = args.NewValue; };
            Hacks.AntiAFK          = antiAfk.CurrentValue;

            var movementHack = hacksMenu.Add("MovementHack", new CheckBox("Enable Movement Hack", Hacks.MovementHack));
            movementHack.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { Hacks.MovementHack = args.NewValue; };
            Hacks.MovementHack          = movementHack.CurrentValue;

            var towersRange = hacksMenu.Add("TowerRanges", new CheckBox("Draw Tower Ranges", Hacks.TowerRanges));
            towersRange.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { Hacks.TowerRanges = args.NewValue; };
            Hacks.TowerRanges          = towersRange.CurrentValue;

            var renderWatermark = hacksMenu.Add("RenderWatermark", new CheckBox("Draw EloBuddy Watermark", Hacks.RenderWatermark));
            renderWatermark.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { Hacks.RenderWatermark = args.NewValue; };
            Hacks.RenderWatermark          = renderWatermark.CurrentValue;

            Hacks.ZoomHack = false;

            #endregion Hacks

            if (Sandbox.SandboxConfig.IsBuddy)
            {
                StreamingMode.LoadMenu();
            }
        }
コード例 #2
0
ファイル: Bootstrap.cs プロジェクト: timaonaliza/LeagueHack
        public static void Init(string[] args)
        {
            if (_initialized)
            {
                return;
            }
            _initialized = true;

            // Set thread culture
            CultureInfo.DefaultThreadCurrentCulture   = CultureInfo.InvariantCulture;
            CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.InvariantCulture;
            Thread.CurrentThread.CurrentCulture       = CultureInfo.InvariantCulture;
            Thread.CurrentThread.CurrentUICulture     = CultureInfo.InvariantCulture;

            // Check if we are on streaming mode
            if (SandboxConfig.StreamingMode)
            {
                IsStreamingMode = true;
                StreamingMode.Initialize();
            }

            // Run Bootstrap Init
            BootstrapRun.Initialize();
        }