public static void TestJournal() { foreach (string s in Enum.GetNames(typeof(EliteDangerousCore.JournalTypeEnum))) //string s = "EDDItemSet"; { string json = "{ \"timestamp\":\"2017-04-05T11:16:19Z\", \"event\":\"" + s + "\" }"; System.Diagnostics.Debug.WriteLine("Event " + s + ":"); EliteDangerousCore.JournalEntry j = EliteDangerousCore.JournalEntry.CreateJournalEntry(json); Debug.Assert(j.Icon != null); string summary, info, detailed; j.FillInformation(out summary, out info, out detailed); Conditions.ConditionVariables vars = new Conditions.ConditionVariables(); vars.AddPropertiesFieldsOfClass(j, "EventClass_", new Type[] { typeof(System.Drawing.Bitmap), typeof(Newtonsoft.Json.Linq.JObject) }, 5); //depth seems good enough int n = 0; foreach (string cv in vars.NameList) { if (n++ >= 1) { System.Diagnostics.Debug.Write(","); } System.Diagnostics.Debug.Write(cv); } System.Diagnostics.Debug.WriteLine(""); } }
public static HistoryList LoadHistory(EDJournalClass journalmonitor, Func <bool> cancelRequested, Action <int, string> reportProgress, string NetLogPath = null, bool ForceNetLogReload = false, bool ForceJournalReload = false, int CurrentCommander = Int32.MinValue, bool Keepuievents = true) { HistoryList hist = new HistoryList(); EDCommander cmdr = null; if (CurrentCommander >= 0) { cmdr = EDCommander.GetCommander(CurrentCommander); journalmonitor.ParseJournalFiles(() => cancelRequested(), (p, s) => reportProgress(p, s), forceReload: ForceJournalReload); // Parse files stop monitor.. if (NetLogPath != null) { string errstr = null; NetLogClass.ParseFiles(NetLogPath, out errstr, EliteConfigInstance.InstanceConfig.DefaultMapColour, () => cancelRequested(), (p, s) => reportProgress(p, s), ForceNetLogReload, currentcmdrid: CurrentCommander); } } reportProgress(-1, "Resolving systems"); List <JournalEntry> jlist = JournalEntry.GetAll(CurrentCommander).OrderBy(x => x.EventTimeUTC).ThenBy(x => x.Id).ToList(); List <Tuple <JournalEntry, HistoryEntry> > jlistUpdated = new List <Tuple <JournalEntry, HistoryEntry> >(); using (SQLiteConnectionSystem conn = new SQLiteConnectionSystem()) { HistoryEntry prev = null; JournalEntry jprev = null; foreach (JournalEntry je in jlist) { if (MergeEntries(jprev, je)) // if we merge.. we may have updated info, so reprint. { jprev.FillInformation(out prev.EventSummary, out prev.EventDescription, out prev.EventDetailedInfo); // need to keep this up to date.. continue; } if (je.IsUIEvent && !Keepuievents) // filter out any UI events { //System.Diagnostics.Debug.WriteLine("**** Filter out " + je.EventTypeStr + " on " + je.EventTimeLocal.ToString()); continue; } bool journalupdate = false; HistoryEntry he = HistoryEntry.FromJournalEntry(je, prev, out journalupdate, conn, cmdr); prev = he; jprev = je; hist.historylist.Add(he); if (journalupdate) { jlistUpdated.Add(new Tuple <JournalEntry, HistoryEntry>(je, he)); Debug.WriteLine("Queued update requested {0} {1}", he.System.EDSMID, he.System.Name); } } } if (jlistUpdated.Count > 0) { reportProgress(-1, "Updating journal entries"); using (SQLiteConnectionUser conn = new SQLiteConnectionUser(utc: true)) { using (DbTransaction txn = conn.BeginTransaction()) { foreach (Tuple <JournalEntry, HistoryEntry> jehe in jlistUpdated) { JournalEntry je = jehe.Item1; HistoryEntry he = jehe.Item2; double dist = (je is JournalFSDJump) ? (je as JournalFSDJump).JumpDist : 0; bool updatecoord = (je is JournalLocOrJump) ? (!(je as JournalLocOrJump).HasCoordinate && he.System.HasCoordinate) : false; Debug.WriteLine("Push update {0} {1} to JE {2} HE {3}", he.System.EDSMID, he.System.Name, je.Id, he.Indexno); JournalEntry.UpdateEDSMIDPosJump(je.Id, he.System, updatecoord, dist, conn, txn); } txn.Commit(); } } } // now database has been updated due to initial fill, now fill in stuff which needs the user database hist.CommanderId = CurrentCommander; hist.ProcessUserHistoryListEntries(h => h.ToList()); // here, we update the DBs in HistoryEntry and any global DBs in historylist return(hist); }
public static HistoryEntry FromJournalEntry(JournalEntry je, HistoryEntry prev, out bool journalupdate, SQLiteConnectionSystem conn = null, EDCommander cmdr = null) { ISystem isys = prev == null ? new SystemClass("Unknown") : prev.System; int indexno = prev == null ? 1 : prev.Indexno + 1; int mapcolour = 0; journalupdate = false; bool starposfromedsm = false; bool firstdiscover = false; if (je.EventTypeID == JournalTypeEnum.Location || je.EventTypeID == JournalTypeEnum.FSDJump) { JournalLocOrJump jl = je as JournalLocOrJump; ISystem newsys; if (jl != null && jl.HasCoordinate) // LAZY LOAD IF it has a co-ord.. the front end will when it needs it { newsys = new SystemClass(jl.StarSystem, jl.StarPos.X, jl.StarPos.Y, jl.StarPos.Z) { EDSMID = jl.EdsmID < 0 ? 0 : jl.EdsmID, // pass across the EDSMID for the lazy load process. Faction = jl.Faction, Government = jl.EDGovernment, PrimaryEconomy = jl.EDEconomy, Security = jl.EDSecurity, Population = jl.Population ?? 0, State = jl.EDState, Allegiance = jl.EDAllegiance, UpdateDate = jl.EventTimeUTC, status = SystemStatusEnum.EDDiscovery, SystemAddress = jl.SystemAddress, }; // If it was a new system, pass the coords back to the StartJump if (prev != null && prev.journalEntry is JournalStartJump) { prev.System = newsys; // give the previous startjump our system.. } } else { // NOTE Rob: 09-JAN-2018 I've removed the Jumpstart looking up a system by name since they were using up lots of lookup time during history reading. // This is used for pre 2.2 systems without co-ords, which now should be limited. // JumpStart still gets the system when the FSD loc is processed, see above. // Jumpstart was also screwing about with the EDSM ID fill in which was broken. This is now working again. // Default one newsys = new SystemClass(jl.StarSystem); newsys.EDSMID = je.EdsmID; ISystem s = SystemCache.FindSystem(newsys, conn); // has no co-ord, did we find it? if (s != null) // found a system.. { if (jl != null && jl.HasCoordinate) // if journal Loc, and journal has a star position, use that instead of EDSM.. { s.X = Math.Round(jl.StarPos.X * 32.0) / 32.0; s.Y = Math.Round(jl.StarPos.Y * 32.0) / 32.0; s.Z = Math.Round(jl.StarPos.Z * 32.0) / 32.0; } //Debug.WriteLine("HistoryList found system {0} {1}", s.id_edsm, s.name); newsys = s; if (jl != null && je.EdsmID <= 0 && newsys.EDSMID > 0) // only update on a JL.. { journalupdate = true; Debug.WriteLine("HE EDSM ID update requested {0} {1}", newsys.EDSMID, newsys.Name); } } else { newsys.EDSMID = -1; // mark as checked but not found } } JournalFSDJump jfsd = je as JournalFSDJump; if (jfsd != null) { if (jfsd.JumpDist <= 0 && isys.HasCoordinate && newsys.HasCoordinate) // if no JDist, its a really old entry, and if previous has a co-ord { jfsd.JumpDist = isys.Distance(newsys); // fill it out here if (jfsd.JumpDist > 0) { journalupdate = true; Debug.WriteLine("Je Jump distance update(3) requested {0} {1} {2}", newsys.EDSMID, newsys.Name, jfsd.JumpDist); } } mapcolour = jfsd.MapColor; } isys = newsys; starposfromedsm = (jl != null && jl.HasCoordinate) ? jl.StarPosFromEDSM : newsys.HasCoordinate; firstdiscover = jl == null ? false : jl.EDSMFirstDiscover; } string summary, info, detailed; je.FillInformation(out summary, out info, out detailed); HistoryEntry he = new HistoryEntry { Indexno = indexno, EntryType = je.EventTypeID, Journalid = je.Id, journalEntry = je, System = isys, EventTimeUTC = je.EventTimeUTC, MapColour = mapcolour, EdsmSync = je.SyncedEDSM, EDDNSync = je.SyncedEDDN, EGOSync = je.SyncedEGO, StartMarker = je.StartMarker, StopMarker = je.StopMarker, EventSummary = summary, EventDescription = info, EventDetailedInfo = detailed, IsStarPosFromEDSM = starposfromedsm, IsEDSMFirstDiscover = firstdiscover, Commander = cmdr ?? EDCommander.GetCommander(je.CommanderId) }; // WORK out docked/landed state if (prev != null) { if (prev.docked.HasValue) // copy docked.. { he.docked = prev.docked; } if (prev.landed.HasValue) { he.landed = prev.landed; } if (prev.hyperspace.HasValue) { he.hyperspace = prev.hyperspace; } if (prev.marketId != null) { he.marketId = prev.marketId; } if (prev.wanted.HasValue) { he.wanted = prev.wanted; } he.stationName = prev.stationName; he.shiptype = prev.shiptype; he.shipid = prev.shipid; he.whereami = prev.whereami; he.onCrewWithCaptain = prev.onCrewWithCaptain; he.gamemode = prev.gamemode; he.group = prev.group; } if (je.EventTypeID == JournalTypeEnum.Location) { JournalLocation jl = je as JournalLocation; he.docked = jl.Docked; he.landed = jl.Latitude.HasValue; he.whereami = jl.Docked ? jl.StationName : jl.Body; he.hyperspace = false; he.wanted = jl.Wanted; } else if (je.EventTypeID == JournalTypeEnum.Docked) { JournalDocked jl = je as JournalDocked; he.docked = true; he.whereami = jl.StationName; he.stationName = jl.StationName; he.marketId = jl.MarketID; } else if (je.EventTypeID == JournalTypeEnum.Undocked) { he.docked = false; he.stationName = null; he.marketId = null; } else if (je.EventTypeID == JournalTypeEnum.Touchdown) { he.landed = true; } else if (je.EventTypeID == JournalTypeEnum.Liftoff) { he.landed = !(je as JournalLiftoff).PlayerControlled; } else if (je.EventTypeID == JournalTypeEnum.SupercruiseEntry) { he.whereami = (je as JournalSupercruiseEntry).StarSystem; he.hyperspace = true; } else if (je.EventTypeID == JournalTypeEnum.SupercruiseExit) { he.whereami = (je as JournalSupercruiseExit).Body; he.hyperspace = false; } else if (je.EventTypeID == JournalTypeEnum.FSDJump) { JournalFSDJump ju = (je as JournalFSDJump); he.whereami = ju.StarSystem; he.hyperspace = true; he.wanted = ju.Wanted; } else if (je.EventTypeID == JournalTypeEnum.StartJump) { he.hyperspace = true; // some of these are just to make sure, as FSDJump will also set it } else if (je.EventTypeID == JournalTypeEnum.LoadGame) { JournalLoadGame jl = je as JournalLoadGame; he.onCrewWithCaptain = null; // can't be in a crew at this point he.gamemode = jl.GameMode; // set game mode he.group = jl.Group; // and group, may be empty he.landed = jl.StartLanded; he.hyperspace = false; if (jl.Ship.IndexOf("buggy", StringComparison.InvariantCultureIgnoreCase) == -1) // load game with buggy, can't tell what ship we get back into, so ignore { he.shiptype = (je as JournalLoadGame).Ship; he.shipid = (je as JournalLoadGame).ShipId; } } else if (je.EventTypeID == JournalTypeEnum.ShipyardBuy) // BUY does not have ship id, but the new entry will that is written later - journals 8.34 { he.shiptype = (je as JournalShipyardBuy).ShipType; } else if (je.EventTypeID == JournalTypeEnum.ShipyardNew) { he.shiptype = (je as JournalShipyardNew).ShipType; he.shipid = (je as JournalShipyardNew).ShipId; } else if (je.EventTypeID == JournalTypeEnum.ShipyardSwap) { he.shiptype = (je as JournalShipyardSwap).ShipType; he.shipid = (je as JournalShipyardSwap).ShipId; } else if (je.EventTypeID == JournalTypeEnum.JoinACrew) { he.onCrewWithCaptain = (je as JournalJoinACrew).Captain; } else if (je.EventTypeID == JournalTypeEnum.QuitACrew) { he.onCrewWithCaptain = null; } if (prev != null && prev.travelling) // if we are travelling.. { he.travelled_distance = prev.travelled_distance; he.travelled_missingjump = prev.travelled_missingjump; he.travelled_jumps = prev.travelled_jumps; if (he.IsFSDJump && !he.MultiPlayer) // if jump, and not multiplayer.. { double dist = ((JournalFSDJump)je).JumpDist; if (dist <= 0) { he.travelled_missingjump++; } else { he.travelled_distance += dist; he.travelled_jumps++; } } he.travelled_seconds = prev.travelled_seconds; TimeSpan diff = he.EventTimeUTC.Subtract(prev.EventTimeUTC); if (he.EntryType != JournalTypeEnum.LoadGame && diff < new TimeSpan(2, 0, 0)) // time between last entry and load game is not real time { he.travelled_seconds += diff; } if (he.StopMarker || he.StartMarker) { //Debug.WriteLine("Travelling stop at " + he.Indexno); he.travelling = false; he.EventDetailedInfo += ((he.EventDetailedInfo.Length > 0) ? Environment.NewLine : "") + "Travelled " + he.travelled_distance.ToStringInvariant("0.0") + " LY" + ", " + he.travelled_jumps + " jumps" + ((he.travelled_missingjump > 0) ? ", " + he.travelled_missingjump + " unknown distance jumps" : "") + ", time " + he.travelled_seconds; he.travelled_distance = 0; he.travelled_seconds = new TimeSpan(0); } else { he.travelling = true; if (he.IsFSDJump) { he.EventDetailedInfo += ((he.EventDetailedInfo.Length > 0) ? Environment.NewLine : "") + "Travelling" + " distance " + he.travelled_distance.ToString("0.0") + " LY" + ", " + he.travelled_jumps + " jumps" + ((he.travelled_missingjump > 0) ? ", " + he.travelled_missingjump + " unknown distance jumps" : "") + ", time " + he.travelled_seconds; } } } if (he.StartMarker) { //Debug.WriteLine("Travelling start at " + he.Indexno); he.travelling = true; } return(he); }
public static HistoryEntry FromJournalEntry(JournalEntry je, HistoryEntry prev, bool checkedsm, out bool journalupdate, SQLiteConnectionSystem conn = null, EDCommander cmdr = null) { ISystem isys = prev == null ? new SystemClass("Unknown") : prev.System; int indexno = prev == null ? 1 : prev.Indexno + 1; int mapcolour = 0; journalupdate = false; bool starposfromedsm = false; bool firstdiscover = false; if (je.EventTypeID == JournalTypeEnum.Location || je.EventTypeID == JournalTypeEnum.FSDJump || (je.EventTypeID == JournalTypeEnum.StartJump && (je as JournalStartJump)?.JumpType == "Hyperspace")) { JournalLocOrJump jl = je as JournalLocOrJump; JournalFSDJump jfsd = je as JournalFSDJump; JournalStartJump js = je as JournalStartJump; ISystem newsys; if (jl != null && jl.HasCoordinate) // LAZY LOAD IF it has a co-ord.. the front end will when it needs it { newsys = new SystemClass(jl.StarSystem, jl.StarPos.X, jl.StarPos.Y, jl.StarPos.Z) { id_edsm = jl.EdsmID < 0 ? 0 : jl.EdsmID, // pass across the EDSMID for the lazy load process. faction = jl.Faction, government = jl.EDGovernment, primary_economy = jl.EDEconomy, security = jl.EDSecurity, population = jl.Population ?? 0, state = jl.EDState, allegiance = jl.EDAllegiance, UpdateDate = jl.EventTimeUTC, status = SystemStatusEnum.EDDiscovery, }; if (jfsd != null && jfsd.JumpDist <= 0 && isys.HasCoordinate) // if we don't have a jump distance (pre 2.2) but the last sys does have pos, we can compute distance and update entry { jfsd.JumpDist = SystemClassDB.Distance(isys, newsys); // fill it out here journalupdate = true; } // If it was a new system, pass the coords back to the StartJump if (prev != null && prev.System.name == newsys.name && !prev.System.HasCoordinate) { prev.System.x = newsys.x; prev.System.y = newsys.y; prev.System.z = newsys.z; } } else { // Default one string sysname = jl?.StarSystem ?? js?.StarSystem; newsys = new SystemClass(sysname); newsys.id_edsm = je.EdsmID; if (checkedsm) // see if we can find the right system { ISystem s = SystemCache.FindEDSM(newsys, conn: conn, usedb: true, useedsm: true); // has no co-ord, did we find it? if (s != null) // yes, use, and update the journal with the esdmid, and also the position if we have a co-ord { // so next time we don't have to do this again.. if (jl != null && jl.HasCoordinate) { s.x = Math.Round(jl.StarPos.X * 32.0) / 32.0; s.y = Math.Round(jl.StarPos.Y * 32.0) / 32.0; s.z = Math.Round(jl.StarPos.Z * 32.0) / 32.0; } newsys = s; if (jfsd != null && jfsd.JumpDist <= 0 && newsys.HasCoordinate && isys.HasCoordinate) // if we don't have a jump distance (pre 2.2) but the last sys does, we can compute { jfsd.JumpDist = SystemClassDB.Distance(isys, newsys); // fill it out here. EDSM systems always have co-ords, but we should check anyway journalupdate = true; } if (je.EdsmID <= 0 && newsys.id_edsm > 0) { journalupdate = true; } } } } if (jfsd != null) { if (jfsd.JumpDist <= 0 && isys.HasCoordinate && newsys.HasCoordinate) // if no JDist, its a really old entry, and if previous has a co-ord { jfsd.JumpDist = SystemClassDB.Distance(isys, newsys); // fill it out here journalupdate = true; } mapcolour = jfsd.MapColor; } isys = newsys; starposfromedsm = (jl != null && jl.HasCoordinate) ? jl.StarPosFromEDSM : newsys.HasCoordinate; firstdiscover = jl == null ? false : jl.EDSMFirstDiscover; } string summary, info, detailed; je.FillInformation(out summary, out info, out detailed); HistoryEntry he = new HistoryEntry { Indexno = indexno, EntryType = je.EventTypeID, Journalid = je.Id, journalEntry = je, System = isys, EventTimeUTC = je.EventTimeUTC, MapColour = mapcolour, EdsmSync = je.SyncedEDSM, EDDNSync = je.SyncedEDDN, EGOSync = je.SyncedEGO, StartMarker = je.StartMarker, StopMarker = je.StopMarker, EventSummary = summary, EventDescription = info, EventDetailedInfo = detailed, IsStarPosFromEDSM = starposfromedsm, IsEDSMFirstDiscover = firstdiscover, Commander = cmdr ?? EDCommander.GetCommander(je.CommanderId) }; // WORK out docked/landed state if (prev != null) { if (prev.docked.HasValue) // copy docked.. { he.docked = prev.docked; } if (prev.landed.HasValue) { he.landed = prev.landed; } if (prev.hyperspace.HasValue) { he.hyperspace = prev.hyperspace; } he.shiptype = prev.shiptype; he.shipid = prev.shipid; he.whereami = prev.whereami; he.onCrewWithCaptain = prev.onCrewWithCaptain; he.gamemode = prev.gamemode; he.group = prev.group; } if (je.EventTypeID == JournalTypeEnum.Location) { JournalLocation jl = je as JournalLocation; he.docked = jl.Docked; he.whereami = jl.Docked ? jl.StationName : jl.Body; he.hyperspace = false; } else if (je.EventTypeID == JournalTypeEnum.Docked) { JournalDocked jl = je as JournalDocked; he.docked = true; he.whereami = jl.StationName; } else if (je.EventTypeID == JournalTypeEnum.Undocked) { he.docked = false; } else if (je.EventTypeID == JournalTypeEnum.Touchdown) { he.landed = true; } else if (je.EventTypeID == JournalTypeEnum.Liftoff) { he.landed = false; } else if (je.EventTypeID == JournalTypeEnum.SupercruiseEntry) { he.whereami = (je as JournalSupercruiseEntry).StarSystem; he.hyperspace = true; } else if (je.EventTypeID == JournalTypeEnum.SupercruiseExit) { he.whereami = (je as JournalSupercruiseExit).Body; he.hyperspace = false; } else if (je.EventTypeID == JournalTypeEnum.FSDJump) { he.whereami = (je as JournalFSDJump).StarSystem; he.hyperspace = true; } else if (je.EventTypeID == JournalTypeEnum.StartJump) { he.hyperspace = true; // some of these are just to make sure, as FSDJump will also set it } else if (je.EventTypeID == JournalTypeEnum.LoadGame) { JournalLoadGame jl = je as JournalLoadGame; he.onCrewWithCaptain = null; // can't be in a crew at this point he.gamemode = jl.GameMode; // set game mode he.group = jl.Group; // and group, may be empty he.landed = jl.StartLanded; he.hyperspace = false; if (jl.Ship.IndexOf("buggy", StringComparison.InvariantCultureIgnoreCase) == -1) // load game with buggy, can't tell what ship we get back into, so ignore { he.shiptype = (je as JournalLoadGame).Ship; he.shipid = (je as JournalLoadGame).ShipId; } } else if (je.EventTypeID == JournalTypeEnum.ShipyardBuy) // BUY does not have ship id, but the new entry will that is written later - journals 8.34 { he.shiptype = (je as JournalShipyardBuy).ShipType; } else if (je.EventTypeID == JournalTypeEnum.ShipyardNew) { he.shiptype = (je as JournalShipyardNew).ShipType; he.shipid = (je as JournalShipyardNew).ShipId; } else if (je.EventTypeID == JournalTypeEnum.ShipyardSwap) { he.shiptype = (je as JournalShipyardSwap).ShipType; he.shipid = (je as JournalShipyardSwap).ShipId; } else if (je.EventTypeID == JournalTypeEnum.JoinACrew) { he.onCrewWithCaptain = (je as JournalJoinACrew).Captain; } else if (je.EventTypeID == JournalTypeEnum.QuitACrew) { he.onCrewWithCaptain = null; } if (prev != null && prev.travelling) // if we are travelling.. { he.travelled_distance = prev.travelled_distance; he.travelled_missingjump = prev.travelled_missingjump; he.travelled_jumps = prev.travelled_jumps; if (he.IsFSDJump && !he.MultiPlayer) // if jump, and not multiplayer.. { double dist = ((JournalFSDJump)je).JumpDist; if (dist <= 0) { he.travelled_missingjump++; } else { he.travelled_distance += dist; he.travelled_jumps++; } } he.travelled_seconds = prev.travelled_seconds; TimeSpan diff = he.EventTimeUTC.Subtract(prev.EventTimeUTC); if (he.EntryType != JournalTypeEnum.LoadGame && diff < new TimeSpan(2, 0, 0)) // time between last entry and load game is not real time { he.travelled_seconds += diff; } if (he.StopMarker || he.StartMarker) { //Debug.WriteLine("Travelling stop at " + he.Indexno); he.travelling = false; he.EventDetailedInfo += ((he.EventDetailedInfo.Length > 0) ? Environment.NewLine : "") + "Travelled " + he.travelled_distance.ToStringInvariant("0.0") + " LY" + ", " + he.travelled_jumps + " jumps" + ((he.travelled_missingjump > 0) ? ", " + he.travelled_missingjump + " unknown distance jumps" : "") + ", time " + he.travelled_seconds; he.travelled_distance = 0; he.travelled_seconds = new TimeSpan(0); } else { he.travelling = true; if (he.IsFSDJump) { he.EventDetailedInfo += ((he.EventDetailedInfo.Length > 0) ? Environment.NewLine : "") + "Travelling" + " distance " + he.travelled_distance.ToString("0.0") + " LY" + ", " + he.travelled_jumps + " jumps" + ((he.travelled_missingjump > 0) ? ", " + he.travelled_missingjump + " unknown distance jumps" : "") + ", time " + he.travelled_seconds; } } } if (he.StartMarker) { //Debug.WriteLine("Travelling start at " + he.Indexno); he.travelling = true; } return(he); }