コード例 #1
0
ファイル: Form1.cs プロジェクト: segfaultvicta/CSharpMCS
        private void addAbilityButton_Click(object sender, EventArgs e)
        {
            AbilitiesForm d = new AbilitiesForm();

            if (d.ShowDialog() == DialogResult.OK)
            {
                Type           abilityType = asm.GetType("Elena." + d.SelectedNode().Name);
                bool           propertyGenerated;
                MonsterAbility ability;
                try
                {
                    ability           = (MonsterAbility)Activator.CreateInstance(abilityType);
                    propertyGenerated = true;
                }
                catch
                {
                    propertyGenerated = false;
                    ability           = new NullAbility();
                }
                if (propertyGenerated)
                {
                    if (selectedAbility.IsNull)
                    {
                        monster.AddAbility(ability);
                    }
                    else
                    {
                        monster.AddAbility(ability, selectedAbility);
                    }
                    selectedAbility = new NullAbility();
                }
                this.UpdateData();
            }
        }
コード例 #2
0
ファイル: Form1.cs プロジェクト: segfaultvicta/CSharpMCS
 private void addAbilityButton_Click(object sender, EventArgs e)
 {
     AbilitiesForm d = new AbilitiesForm();
     if (d.ShowDialog() == DialogResult.OK)
     {
         Type abilityType = asm.GetType("Elena." + d.SelectedNode().Name);
         bool propertyGenerated;
         MonsterAbility ability;
         try
         {
             ability = (MonsterAbility)Activator.CreateInstance(abilityType);
             propertyGenerated = true;
         }
         catch
         {
             propertyGenerated = false;
             ability = new NullAbility();
         }
         if (propertyGenerated)
         {
             if (selectedAbility.IsNull)
             {
                 monster.AddAbility(ability);
             }
             else
             {
                 monster.AddAbility(ability, selectedAbility);
             }
             selectedAbility = new NullAbility();
         }
         this.UpdateData();
     }
 }