public SignalAnalyzer()
        {
            _sampleCollector            = new SampleCollector();
            _sampleCollector.DataReady += SampleCollector_DataReady;    // Fires when samples are collected and meets selected trigger settings.

            _fftAnalyzer           = new FftAnalyzer();
            _fftAnalyzer.FftReady += FFTAnalyzer_FFTReady; // Fires when fft is ready to be rendered
        }
 public void CleanUp()
 {
     FftAnalyzer.CleanUp(); //Clean up memory map
 }