public SignalAnalyzer() { _sampleCollector = new SampleCollector(); _sampleCollector.DataReady += SampleCollector_DataReady; // Fires when samples are collected and meets selected trigger settings. _fftAnalyzer = new FftAnalyzer(); _fftAnalyzer.FftReady += FFTAnalyzer_FFTReady; // Fires when fft is ready to be rendered }
public void CleanUp() { FftAnalyzer.CleanUp(); //Clean up memory map }