public static void Game_OnGameLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Xerath") { return; } Console.WriteLine("Enjekte Edildi"); Notifications.AddNotification( "JQuery 'ElXerath'", 1000); spells[Spells.Q].SetSkillshot(0.6f, 100f, float.MaxValue, false, SkillshotType.SkillshotLine); spells[Spells.W].SetSkillshot(0.7f, 125f, float.MaxValue, false, SkillshotType.SkillshotCircle); spells[Spells.E].SetSkillshot(0.25f, 60f, 1400f, true, SkillshotType.SkillshotLine); spells[Spells.R].SetSkillshot(0.7f, 120f, float.MaxValue, false, SkillshotType.SkillshotCircle); spells[Spells.Q].SetCharged("XerathArcanopulseChargeUp", "XerathArcanopulseChargeUp", 750, 1550, 1.5f); _ignite = Player.GetSpellSlot("summonerdot"); ElXerathMenu.Initialize(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawings.Drawing_OnDraw; Obj_AI_Hero.OnIssueOrder += Obj_AI_Hero_OnIssueOrder; AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; }
public static void Game_OnGameLoad() { if (ObjectManager.Player.CharData.BaseSkinName != "Xerath") { return; } spells[Spells.Q].SetCharged(750, 1550, 1.5f, 0.6f, int.MaxValue, 100); spells[Spells.W].SetSkillshot(0.25f, 100f, float.MaxValue, false, SkillshotType.SkillshotCircle); spells[Spells.E].SetSkillshot(0.25f, 60f, 1400f, true, SkillshotType.SkillshotLine); spells[Spells.R].SetSkillshot(0.5f, 120f, float.MaxValue, false, SkillshotType.SkillshotCircle); _ignite = Player.GetSpellSlot("summonerdot"); ElXerathMenu.Initialize(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawings.Drawing_OnDraw; EloBuddy.Player.OnIssueOrder += AIHeroClient_OnIssueOrder; AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Game.OnWndProc += Game_OnWndProc; }
public static void Game_OnGameLoad(EventArgs args) { if (ObjectManager.Player.CharData.BaseSkinName != "Xerath") { return; } Game.PrintChat("[00:01] <font color='#CC0000'>BATTLERITE!</font> Join http://aimtec.io for Battlerite scripts! SUPER FUN"); spells[Spells.Q].SetSkillshot(0.6f, 95f, float.MaxValue, false, SkillshotType.SkillshotLine); spells[Spells.W].SetSkillshot(0.7f, 125f, float.MaxValue, false, SkillshotType.SkillshotCircle); spells[Spells.E].SetSkillshot(0.25f, 60f, 1400f, true, SkillshotType.SkillshotLine); spells[Spells.R].SetSkillshot(0.7f, 130f, float.MaxValue, false, SkillshotType.SkillshotCircle); spells[Spells.Q].SetCharged("XerathArcanopulseChargeUp", "XerathArcanopulseChargeUp", 750, 1550, 1.5f); _ignite = Player.GetSpellSlot("summonerdot"); ElXerathMenu.Initialize(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawings.Drawing_OnDraw; Obj_AI_Base.OnIssueOrder += Obj_AI_Hero_OnIssueOrder; AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast; Game.OnWndProc += Game_OnWndProc; }