public static void OnLoad() { if (Player.CharData.BaseSkinName != "Sejuani") { return; } Console.WriteLine("Injected"); spells[Spells.Q].SetSkillshot(0, 70, 1600, true, SkillshotType.SkillshotLine); spells[Spells.R].SetSkillshot(250, 110, 1600, false, SkillshotType.SkillshotLine); _ignite = Player.GetSpellSlot("summonerdot"); ElSejuaniMenu.Initialize(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawings.OnDraw; Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget; AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; }
public static void OnLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Sejuani") { return; } Console.WriteLine("Injected"); Notifications.AddNotification("ElSejuani by jQuery v1.0.0.0", 1000); spells[Spells.Q].SetSkillshot(0, 70, 1600, true, SkillshotType.SkillshotLine); spells[Spells.R].SetSkillshot(250, 110, 1600, false, SkillshotType.SkillshotLine); _ignite = Player.GetSpellSlot("summonerdot"); ElSejuaniMenu.Initialize(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawings.OnDraw; Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget; AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; }