コード例 #1
0
ファイル: Rengar.cs プロジェクト: sadnecc/CHportcn
        public static void OnLoad()
        {
            if (Player.ChampionName != "Rengar")
            {
                return;
            }

            try
            {
                Youmuu = new Items.Item(3142);

                Ignite = Player.GetSpellSlot("summonerdot");
                spells[Spells.E].SetSkillshot(0.25f, 70f, 1500f, true, SkillshotType.SkillshotLine);

                MenuInit.Initialize();
                Game.OnUpdate                  += OnUpdate;
                Drawing.OnDraw                 += OnDraw;
                CustomEvents.Unit.OnDash       += OnDash;
                Drawing.OnEndScene             += OnDrawEndScene;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
                Orbwalker.OnPostAttack         += AfterAttack;
                Orbwalker.OnPreAttack          += BeforeAttack;
                Game.OnWndProc                 += OnClick;
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
        }
コード例 #2
0
        public static void OnLoad()
        {
            if (Player.ChampionName != "Rengar")
            {
                return;
            }

            try
            {
                Youmuu = new Items.Item(3142, 0f);

                Ignite = Player.GetSpellSlot("summonerdot");
                Chat.Print(
                    "[00:01] <font color='#CC0000'>HEEEEEEY!</font> Use ElUtilitySuite for optimal results! xo jQuery!!");

                spells[Spells.E].SetSkillshot(0.25f, 70f, 1500f, true, SkillshotType.SkillshotLine);

                MenuInit.Initialize();
                Game.OnUpdate                  += OnUpdate;
                Drawing.OnDraw                 += OnDraw;
                CustomEvents.Unit.OnDash       += OnDash;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
                Orbwalker.OnPostAttack         += AfterAttack;
                Orbwalker.OnPreAttack          += BeforeAttack;
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
        }
コード例 #3
0
        public static void OnLoad(EventArgs args)
        {
            try
            {
                if (!Player.IsChampion("Rengar"))
                {
                    return;
                }

                Ignite = Player.GetSpellSlot("summonerdot");
                Game.PrintChat(
                    "[00:01] <font color='#CC0000'>HEEEEEEY!</font> Use ElUtilitySuite for optimal results! xo jQuery!!");

                spells[Spells.E].SetSkillshot(0.25f, 70f, 1500f, true, SkillshotType.SkillshotLine);

                MenuInit.Initialize();
                Game.OnUpdate                  += OnUpdate;
                Drawing.OnDraw                 += OnDraw;
                CustomEvents.Unit.OnDash       += OnDash;
                Drawing.OnEndScene             += OnDrawEndScene;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
                Orbwalking.AfterAttack         += AfterAttack;
                Orbwalking.BeforeAttack        += BeforeAttack;
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
        }