コード例 #1
0
 void ApplyHeal(EiDamage heal)
 {
     if (heal.HasHealing())
     {
         var healToBeAdded = Math.Min(MissingHealth, heal.Heal);
         currentHealth.Value += healToBeAdded;
         heal.RemoveHeal(healToBeAdded);
     }
 }
コード例 #2
0
 public virtual void Damage(EiDamage damage)
 {
     for (int i = subscribedDamagePipeline.Count - 1; i >= 0; i--)
     {
         if (damage.Break)
         {
             break;
         }
         if (damage.HasHealing())
         {
             damage.Iteration++;
             Heal(damage);
             return;
         }
         subscribedDamagePipeline [i].Target(damage);
     }
     damage.Dispose();
 }