コード例 #1
0
        /// <summary>
        /// Allows the game to run logic such as updating the world,
        /// checking for collisions, gathering input, and playing audio.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Update(GameTime gameTime)
        {
            if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
            {
                Exit();                                                                                                      //exits the game
            }
            gamestate.UpdateWithInput(graphics, Monumentenlijst, Main_Menu_Screen, Screen_Width_Ratio, Screen_Height_Ratio); //GO TO the method for explanation

            if (gamestate.Windows_form_boot_up == true)
            {
                Main_Menu_Screen.Run_Windows_Form(graphics, gamestate);
            }                                                                                                       //Calls method that opens windows form

            base.Update(gameTime);
        }